TexturePacker (XBMC Texture Compression Tool) for skins ported to all platforms

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amet Offline
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Post: #21
building on osx has never been easier, just follow README.osx


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EqUiNoX Offline
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Post: #22
(2011-04-09 10:38)amet Wrote:  building on osx has never been easier, just follow README.osx

Since there is no Readme.osx now for building TexturePacker for osx is there a new way to compile it?

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ronie Offline
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Post: #23
(2013-02-17 02:26)EqUiNoX Wrote:  
(2011-04-09 10:38)amet Wrote:  building on osx has never been easier, just follow README.osx

Since there is no Readme.osx now for building TexturePacker for osx is there a new way to compile it?

you'll have to compile xbmc (this will also build TexturePacker).
the Readme.osx can be found here: https://raw.github.com/xbmc/xbmc/master/docs/README.osx

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not PM or e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
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EqUiNoX Offline
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Post: #24
(2013-02-17 02:38)ronie Wrote:  
(2013-02-17 02:26)EqUiNoX Wrote:  
(2011-04-09 10:38)amet Wrote:  building on osx has never been easier, just follow README.osx

Since there is no Readme.osx now for building TexturePacker for osx is there a new way to compile it?

you'll have to compile xbmc (this will also build TexturePacker).
the Readme.osx can be found here: https://raw.github.com/xbmc/xbmc/master/docs/README.osx

Ive followed the instructions as closely as I could, certain bits went a bit strange and not quite to documentation. I managed to get to a point where a makefile was generated for TexturePacker and only way i could get a texturepacker executable was to run a make on it. Running it, it appears to work but with some duplicate library warnings...

I wanted to pack TexturePacker so i could use it in future, but seems to be dependant on files located at '/Users/Shared/xbmc-depends'

FYI the warnings i get running texture packer are....

objc[79985]: Class SDLTranslatorResponder is implemented in both /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL-1.2.0.dylib and /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL_image-1.2.0.dylib. One of the two will be used. Which one is undefined.
objc[79985]: Class SDL_QuartzView is implemented in both /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL-1.2.0.dylib and /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL_image-1.2.0.dylib. One of the two will be used. Which one is undefined.
objc[79985]: Class SDL_QuartzWindowDelegate is implemented in both /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL-1.2.0.dylib and /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL_image-1.2.0.dylib. One of the two will be used. Which one is undefined.
objc[79985]: Class SDL_QuartzWindow is implemented in both /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL-1.2.0.dylib and /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL_image-1.2.0.dylib. One of the two will be used. Which one is undefined.

Is there something i can do to package TexturePacker and its required libraries?

Currently working on Ellipsis 1.3 Updates. Update Requests Here.

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`Black Offline
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Post: #25
(2013-02-17 02:38)ronie Wrote:  
(2013-02-17 02:26)EqUiNoX Wrote:  
(2011-04-09 10:38)amet Wrote:  building on osx has never been easier, just follow README.osx

Since there is no Readme.osx now for building TexturePacker for osx is there a new way to compile it?

you'll have to compile xbmc (this will also build TexturePacker).
the Readme.osx can be found here: https://raw.github.com/xbmc/xbmc/master/docs/README.osx

Couldn't you make a compiled version available for all platforms? I mean it shouldn't be that hard and for Windows it's available.

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EqUiNoX Offline
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Post: #26
I have now created a compiled version of texture packer for mac, see http://forum.xbmc.org/showthread.php?tid=156611 for more details.

Currently working on Ellipsis 1.3 Updates. Update Requests Here.

Ellipsis for XBMC 1.2.1 Click here to download & for SVN details.

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