TexturePacker (XBMC Texture Compression Tool) for skins ported to all platforms
amet
I wave my private parts at your aunties! Joined: Jul 2009 Reputation: 18 Location: Novi Sad / Dubai |
2011-04-09 10:38
Post: #21
building on osx has never been easier, just follow README.osx
Always read the XBMC_Online_Manual,Frequently_Asked_Questions and search the forum before posting. For troubleshooting and bug reporting use -> Log_file. |
| find quote |
EqUiNoX
Skilled Skinner Joined: Sep 2005 Reputation: 3 Location: Vancouver, BC |
2013-02-17 02:26
Post: #22
(2011-04-09 10:38)amet Wrote: building on osx has never been easier, just follow README.osx Since there is no Readme.osx now for building TexturePacker for osx is there a new way to compile it? Currently working on Ellipsis 1.3 Updates. Update Requests Here. Ellipsis for XBMC 1.2.1 Click here to download & for SVN details. Twitter.com/TeamBlackbolt | Facebook.com/TeamBlackbolt1 | TeamBlackbolt.co.uk |
| find quote |
ronie
Team-XBMC Member Joined: Jan 2009 Reputation: 111 |
2013-02-17 02:38
Post: #23
(2013-02-17 02:26)EqUiNoX Wrote:(2011-04-09 10:38)amet Wrote: building on osx has never been easier, just follow README.osx you'll have to compile xbmc (this will also build TexturePacker). the Readme.osx can be found here: https://raw.github.com/xbmc/xbmc/master/docs/README.osx Always read the XBMC online-manual, FAQ and search the forum before posting. Do not PM or e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
| find quote |
EqUiNoX
Skilled Skinner Joined: Sep 2005 Reputation: 3 Location: Vancouver, BC |
2013-02-17 05:09
Post: #24
(2013-02-17 02:38)ronie Wrote:(2013-02-17 02:26)EqUiNoX Wrote:(2011-04-09 10:38)amet Wrote: building on osx has never been easier, just follow README.osx Ive followed the instructions as closely as I could, certain bits went a bit strange and not quite to documentation. I managed to get to a point where a makefile was generated for TexturePacker and only way i could get a texturepacker executable was to run a make on it. Running it, it appears to work but with some duplicate library warnings... I wanted to pack TexturePacker so i could use it in future, but seems to be dependant on files located at '/Users/Shared/xbmc-depends' FYI the warnings i get running texture packer are.... objc[79985]: Class SDLTranslatorResponder is implemented in both /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL-1.2.0.dylib and /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL_image-1.2.0.dylib. One of the two will be used. Which one is undefined. objc[79985]: Class SDL_QuartzView is implemented in both /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL-1.2.0.dylib and /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL_image-1.2.0.dylib. One of the two will be used. Which one is undefined. objc[79985]: Class SDL_QuartzWindowDelegate is implemented in both /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL-1.2.0.dylib and /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL_image-1.2.0.dylib. One of the two will be used. Which one is undefined. objc[79985]: Class SDL_QuartzWindow is implemented in both /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL-1.2.0.dylib and /Users/Shared/xbmc-depends/macosx10.8_x86_64/lib/libSDL_image-1.2.0.dylib. One of the two will be used. Which one is undefined. Is there something i can do to package TexturePacker and its required libraries? Currently working on Ellipsis 1.3 Updates. Update Requests Here. Ellipsis for XBMC 1.2.1 Click here to download & for SVN details. Twitter.com/TeamBlackbolt | Facebook.com/TeamBlackbolt1 | TeamBlackbolt.co.uk |
| find quote |
`Black
Skilled Skinner Joined: Apr 2009 Reputation: 51 Location: Germany |
2013-02-17 12:31
Post: #25
(2013-02-17 02:38)ronie Wrote:(2013-02-17 02:26)EqUiNoX Wrote:(2011-04-09 10:38)amet Wrote: building on osx has never been easier, just follow README.osx Couldn't you make a compiled version available for all platforms? I mean it shouldn't be that hard and for Windows it's available. |
| find quote |
EqUiNoX
Skilled Skinner Joined: Sep 2005 Reputation: 3 Location: Vancouver, BC |
2013-02-18 01:03
Post: #26
I have now created a compiled version of texture packer for mac, see http://forum.xbmc.org/showthread.php?tid=156611 for more details.
Currently working on Ellipsis 1.3 Updates. Update Requests Here. Ellipsis for XBMC 1.2.1 Click here to download & for SVN details. Twitter.com/TeamBlackbolt | Facebook.com/TeamBlackbolt1 | TeamBlackbolt.co.uk |
| find quote |

![[Image: xp1080-21.png]](http://www.planet-ira.de/wallpaper/xp1080-21.png)
Search
Help