I've been lurking around the forums for some while, and looking to get into skinning myself. so i thought i make some mockups and give it a shot.
Always liked the style of the start era of film. so here an idea, just some quick mockups.
![[Image: homescreenq.png]](http://img841.imageshack.us/img841/7204/homescreenq.png)
ravr
Junior Member Posts: 3 Joined: Dec 2010 Reputation: 0 |
2011-10-13 01:30
Post: #1
Hello,
I've been lurking around the forums for some while, and looking to get into skinning myself. so i thought i make some mockups and give it a shot. Always liked the style of the start era of film. so here an idea, just some quick mockups. ![]()
|
| find quote |
Jezz_X
Team-XBMC Skinner Joined: Jun 2006 Reputation: 55 Location: Earth |
2011-10-13 01:37
Post: #2
Hehe old school
looks nice shame the movie covers are so new and shiney
Skins I have done.... ![]() And others in the past... Want to know what I'm working on currently? Check me out on Google+ |
| find quote |
mcborzu
Skilled Skinner Joined: Feb 2009 Reputation: 15 Location: dsf |
2011-10-13 02:47
Post: #3
One thing I've always wanted was to be able to do is dynamically 'black and white' an image so I could create a theme where the fanart was 'black and white'. I could do it manually but would be more use as an XBMC theme if XBMC could do it.
I doubt there would be much developer interest plus I have no idea if doing this dynamically for 1,000 or so 1920x1080 fanarts would cause slowdown, I could only assume... Check out The Carmichael - A Skin For XBMC Check out Night - A Skin For XBMC Check out Unfinished - A Skin For XBMC |
| find quote |
ravr
Junior Member Posts: 3 Joined: Dec 2010 Reputation: 0 |
2011-10-13 09:23
Post: #4
isn't there some sort of way to desaturate an image in XMBC?
|
| find quote |
toolpunk
Member Joined: May 2010 Reputation: 0 |
2011-10-13 15:19
Post: #5
No, as of now there isn't.
It shouldn't be too hard to add though. I mean the math for it is pretty simple, and there's more than enough sample source code on this. Something like <saturation>Value between 0 and 100</saturation> should be possible. I will need this for Phyek's skin concept later down the road. So if it has not been added by then, I might give it a shot. |
| find quote |