I have a live wallpaper for my android tablet that acts as an audio visualizer. I'm hoping that someone here has the skills to port this into xbmc, check it out: http://www.youtube.com/watch?v=_zk3zl4iE1k
I looked inside the .apk and saw a few xml files and a folder with all of the png images that are used, so I figured it would be somewhat 'simple' to recode it so that it works as a visualizer in xbmc. I have a link (from the developer) to the .apk if anyone is interested. I'll only give the link to those who can possibly port it to xbmc; if you want it for your android device, buy it from the market like I did.
Update: I now understand that this was coded under Java using OpenGL ES. I don't understand Java coding myself, but from what I'm beginning to learn, couldn't someone just translate the OpenGL ES API calls into regular OpenGL or DirectX API calls?
possible port from android?
Joined: Sep 2011
2011-10-17 02:09 Post: #1
(This post was last modified: 2011-10-27 10:47 by ImTheDJ.)