Some interesting open-source OpenGL visuals over here:
http://vsxu.com/
Anyone know if this would be possible as an XBMC add-on?
ximon
Junior Member Posts: 49 Joined: Jan 2009 Reputation: 0 Location: Nantes, France |
2011-11-14 17:29
Post: #1
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claudiomet
Junior Member Posts: 9 Joined: Sep 2011 Reputation: 0 Location: Chile |
2011-11-14 19:25
Post: #2
wow man, amazing visuals
and it's a GPL project... insteresting ! |
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Deano316
Fan Joined: Jul 2011 Reputation: 8 Location: Brighton, England |
2011-11-19 16:18
Post: #3
+1
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deh2k7
Donor Posts: 384 Joined: Dec 2008 Reputation: 5 |
2011-11-21 00:29
Post: #4
This does look very nice!
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rflores2323
Posting Freak
Posts: 1,950Joined: Jan 2009 Reputation: 2 |
2011-11-25 16:10
Post: #5
Nice
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jaw^vovoid
Junior Member Posts: 3 Joined: Jan 2012 Reputation: 0 |
2012-01-22 14:25
Post: #6
hi, I'm author of VSXu. if XMBC can provide audio and an OpenGL surface it should be dead easy to integrate VSXu. If anyone knowledgable about these things want to come chat (IRC), we're in #vsxu on freenode..
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ximon
Junior Member Posts: 49 Joined: Jan 2009 Reputation: 0 Location: Nantes, France |
2012-01-22 20:46
Post: #7
My (admittedly limited) understanding is that OpenGL is available on Linux systems (and some Windows ones), there are already a number of OpenGL visualizations for XBMC - OpenGLSpectrum and NastyFFT being two that spring to mind…
I'm afraid I won't be of any use myself, but I certainly hope some of our more talented forum members (or developers) get in touch with you and that XBMC's future can include VSXu - the more acronyms the merrier IMHO!
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jme
Junior Member Joined: Feb 2005 Reputation: 0 Location: Sweden |
2012-01-22 23:34
Post: #8
ximon Wrote:My (admittedly limited) understanding is that OpenGL is available on Linux systems (and some Windows ones), there are already a number of OpenGL visualizations for XBMC - OpenGLSpectrum and NastyFFT being two that spring to mind…: Windows switched from OpenGL to DirectX 9 quite a while back. I don't think the OpenGL windows version is beeing updated but then it might not need any updates. I noticed that there is a linux version of VSXu so maybe a linux OpenGL port would be possible to create. For whoever takes a stab at porting this the old 'look at existing visualizers to understand how to create one' is probably still the way to go. Current project Plane9 a 3d music visualizer/sound responsive screensaver. Author of the planestate, matrix trails, asteroids and ping pong xbmc screensavers. |
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jaw^vovoid
Junior Member Posts: 3 Joined: Jan 2012 Reputation: 0 |
2012-01-23 13:11
Post: #9
jme Wrote:Windows switched from OpenGL to DirectX 9 quite a while back.Are we talking about XMBC here? the GUI? if OpenGL for that is not available under windows, yes it's a problem. Quote:I noticed that there is a linux version of VSXu so maybe a linux OpenGL port would be possible to create.We develop on linux (it's the best platform for debugging etc) and cross-compile for windows, so both should be possible. Quote:For whoever takes a stab at porting this the old 'look at existing visualizers to understand how to create one' is probably still the way to go.Yea, probably best. I'll take a look and see what I can come up with
(This post was last modified: 2012-01-23 13:16 by jaw^vovoid.)
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jme
Junior Member Joined: Feb 2005 Reputation: 0 Location: Sweden |
2012-01-29 19:07
Post: #10
jaw^vovoid Wrote:Are we talking about XBMC here? the GUI? if OpenGL for that is not available under windows, yes it's a problem. Yes, the default installation of XBMC for windows uses DirectX. Good luck! Current project Plane9 a 3d music visualizer/sound responsive screensaver. Author of the planestate, matrix trails, asteroids and ping pong xbmc screensavers. |
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