Hi all !
I'd like to introduce a small patch which backports two important changes in libavcodec/vaapi_vc1.c , that fixes vc1 playback on Intel Sandy Bridge GPUs with VAAPI.
Just a small quastion: Do I just need to only copy the patch to lib/ffmpeg/patch as 0061-Some_patchname.patch ? Will that be applied in configure time or in make time ? Or should I also apply the patch to the particular file ?
Sorry but i was not able to figure out how these patches get applied.
Thanks for the help !
Cheers, Alan
Help needed with small ffmpeg patch
alanwww1
Team-XBMC Member Joined: Nov 2008 Reputation: 31 Location: Hungary |
2011-11-21 09:17
Post: #1
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first.
(This post was last modified: 2011-11-21 09:19 by alanwww1.)
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spiff
Grumpy Bastard Developer Joined: Nov 2003 Reputation: 82 |
2011-11-21 10:49
Post: #2
the directory is just for keeping track, we apply the patches to the in-tree source. shouldn't be needed for a pure backport, unless it combines several upstream changes into one.
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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alanwww1
Team-XBMC Member Joined: Nov 2008 Reputation: 31 Location: Hungary |
2011-11-25 02:00
Post: #3
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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DoomBot
Member Posts: 55 Joined: May 2012 Reputation: 0 |
2012-09-15 00:03
Post: #4
Never mind i did have a patch but it was for ffplay and needs to be patched in libffmpeg itself first.
EDIT:
(This post was last modified: 2012-09-15 14:48 by DoomBot.)
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