[RELEASE] Official XBMC boblight Addon

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Memphiz Offline
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Post: #316
you really used the configure line from the first post?

AppleTV2/iPhone/iPod: HowTo find debug logs and everything else which the devs like so much: click here
HowTo setup NFS for XBMC: Wiki NFS
HowTo configure avahi (zeroconf): Wiki Avahi
READ THE IOS FAQ!: iOS FAQ
(This post was last modified: 2012-04-11 23:24 by Memphiz.)
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bobo1on1 Offline
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Post: #317
Drop the --without-ffmpeg.
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Memphiz Offline
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Post: #318
(2012-04-11 23:54)bobo1on1 Wrote:  Drop the --without-ffmpeg.

Could you explain why?

AppleTV2/iPhone/iPod: HowTo find debug logs and everything else which the devs like so much: click here
HowTo setup NFS for XBMC: Wiki NFS
HowTo configure avahi (zeroconf): Wiki Avahi
READ THE IOS FAQ!: iOS FAQ
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amet Offline
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Post: #319
(2012-04-12 10:34)Memphiz Wrote:  
(2012-04-11 23:54)bobo1on1 Wrote:  Drop the --without-ffmpeg.

Could you explain why?

if you are building just boblightd

Code:
./configure --without-portaudio passed --without-opengl --without-x11

--with-ffmpeg is used to specify that you want ffmpeg, otherwise default is without


as per http://code.google.com/p/boblight/source...gure#18505


Always read the XBMC_Online_Manual,Frequently_Asked_Questions and search the forum before posting.
For troubleshooting and bug reporting use -> Log_file.
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Memphiz Offline
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Post: #320
thx - first post adapted.

AppleTV2/iPhone/iPod: HowTo find debug logs and everything else which the devs like so much: click here
HowTo setup NFS for XBMC: Wiki NFS
HowTo configure avahi (zeroconf): Wiki Avahi
READ THE IOS FAQ!: iOS FAQ
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amet Offline
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Post: #321
maybe we should note that boblightd - daemon builds on OSX as well now....


Always read the XBMC_Online_Manual,Frequently_Asked_Questions and search the forum before posting.
For troubleshooting and bug reporting use -> Log_file.
(This post was last modified: 2012-04-12 16:08 by amet.)
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scorpie Offline
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Post: #322
Hi,

first sorry if my english is a bit rough.

I would like to use boblight with an arduino uno and xbmc running on a win7 pc.

Is it true that I need linux to run the boblight server or is there now a windows version available? I don't have linux nor do I know how to use it.

Thanks for your help
scorpie
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Shirano Offline
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Post: #323
hello scorpie

please follow this link *link removed by memphiz* there you'll find the windowsversion of boblightd. but i dont know if the boblight xbmc addon is compatible to this one.

Bye Shirano

Edit by Memphiz: if you would have read the first post you would have known that xbmc addon is not compatible to the boblightd version you've linked to.
(This post was last modified: 2012-04-17 01:00 by Memphiz.)
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scorpie Offline
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Post: #324
@Shirano

thanks I found that before, but besides that I also read in the first post that this is not working.

So, is there a solution to use the boblight addon without linux, cuz I don't want to change my whole system.
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amet Offline
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Post: #325
OSX? Smile


Always read the XBMC_Online_Manual,Frequently_Asked_Questions and search the forum before posting.
For troubleshooting and bug reporting use -> Log_file.
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Memphiz Offline
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Post: #326
(2012-04-17 07:10)scorpie Wrote:  @Shirano

thanks I found that before, but besides that I also read in the first post that this is not working.

So, is there a solution to use the boblight addon without linux, cuz I don't want to change my whole system.

You got a openwrt router or so? Then boblightd could run on that one. Thats how my setup works.

AppleTV2/iPhone/iPod: HowTo find debug logs and everything else which the devs like so much: click here
HowTo setup NFS for XBMC: Wiki NFS
HowTo configure avahi (zeroconf): Wiki Avahi
READ THE IOS FAQ!: iOS FAQ
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scorpie Offline
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Post: #327
@amet

OSX - lol, nö

I have another pc running windows 7 and a notbook also with windows 7 and I don't want a second pc running just to get boblight functioning
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phil65 Offline
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Post: #328
i have a suggestion.. I´m workin on aeon nox 3.0 atm. the skin relies heavily on textures which get colored based on a string (FF66FFFF for example) set by the user. would it be possible to make a string available to skinners which represents the average color of the screen? textures could be colored based on the video output then. would need slow color changes and a minimum value for brightness... or do you think it would look too hectic?

if you want to see what i mean: here´s github link to 3.0 preview.
(This post was last modified: 2012-04-22 16:14 by phil65.)
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wolfgr Offline
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Post: #329
hello all.I manage to read all 33 pages but unfortunately i can't understand what is going on about Windows users.... sorry iam slow and without coding skills. So i realy want to know how iam gonna use my amblone setup with win7 x64 eden xbmc. I have an arduino mega with amblone using all 4 channels to lead 4rgb 15 each led strips, one left two top and one right.
can anyone lead me or send me what software i need to make it work? I dont have any coding/editing skills so i will be gratefull to keep things simple enough for my old gray hair head :-)
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phil65 Offline
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Post: #330
another idea: setting the static boblight color based on a skin string. the next aeon nox can have a seperate color for all different xbmc areas.. would be nice if the boblight static light could adjust accordingly.
(This post was last modified: 2012-04-23 06:52 by phil65.)
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