New CD cover
#1
Hi ronie,

I have a very nice CD case that I would like to replace the one that you are using, is there any easy way for me to do so?

Check it out on this site:

http://www.google.se/imgres?q=case+cd&um...CAw&zoom=1
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#2
nope, there's no easy way.

it's not a simple matter of just replacing the cd-case image.

you'll also have to adjust a lot of code to make sure the cd-cover will exactly fit the case,
since yours has slightly different dimensions compared to the one in T!
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#3
ronie Wrote:nope, there's no easy way.

it's not a simple matter of just replacing the cd-case image.

you'll also have to adjust a lot of code to make sure the cd-cover will exactly fit the case,
since yours has slightly different dimensions compared to the one in T!

Oh I see! You are not interested in replacing the existing one available in T! This would then be more like an original CD case for music!??
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#4
Goliath2000 Wrote:Oh I see! You are not interested in replacing the existing one available in T! This would then be more like an original CD case for music!??

nope, not at all :-)

early versions of T! had a cd case just like that,
but it was changed by popular demand to the transparent one.
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#5
ronie Wrote:nope, not at all :-)

early versions of T! had a cd case just like that,
but it was changed by popular demand to the transparent one.

Oh Big Grin oki, then never mind! Smile

How about if I save the image in the same size as the existing one, where should I place the image then? Can't find the folder where all image should be.
Seems that everything is inside this "Textures.xbt"
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#6
you need to compile your own textures file.
some info here:
forum.xbmc.org/showthread.php?tid=95152

to create a textures file, you need this tool (assuming you're using windows):
https://github.com/xbmc/xbmc/raw/master/...Packer.exe

and run it with this command:
TexturePacker -input media -output media\Textures.xbt
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#7
ronie Wrote:you need to compile your own textures file.
some info here:
forum.xbmc.org/showthread.php?tid=95152

to create a textures file, you need this tool (assuming you're using windows):
https://github.com/xbmc/xbmc/raw/master/...Packer.exe

and run it with this command:
TexturePacker -input media -output media\Textures.xbt

Thanks a lot Ronie Smile
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