Larger thumbnail view, and XBox control during playback

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mightymouse2045 Offline
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Post: #21
(2013-01-07 18:33)ronie Wrote:  
(2013-01-07 17:58)PatK Wrote:  Ronie:

10 thumbnails up vs 21 thumbnail images up at a time... nice, doesn't seem to sacrifice much.

Any chance you might consider this view a permanent change in T!

Yes or No would suffice.

the thumbnail view doesn't look all that bad,
so how about a 'maybe' :-)

Cheers Patk - it's about the only view I use...

It's some pretty simple changes really - it just took a while to work them all out. But yeah if Ronie has the time it's pretty simple chasing them down in the patch.diff file.

To just get the thumbnail view only as i said in the first post you just delete the lines mentioned and of course Ronie'd know the rest.

It'd be nice to see it in there - the addition of the thumbwall (which is nice also, but a little too transparent n confusing) broke my setup eventually and I had to update it - if it was included by default then I wouldn't have to worry about it Tongue
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PatK Offline
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Post: #22
If it's down to thumbnail view more is better; the fanart is more or less obscured to a degree anyway. But to change the xml code, it would have to be done each time T! is updated and it looks like I'm doing that a dozen times, so I'm rife with making any changes that need a bunch of work each update. I tried this once with set cases and it just became an effort to keep up. The next step is to change hats and become a skinner, and seeing the effort a skinner has to put out.. I just don't have it in me, it's not like a large team effort and my respect for Ronie grows...
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ronie Offline
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Post: #23
anyone who makes serious mods should learn how to create a .diff file ;-p

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mightymouse2045 Offline
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Post: #24
(2013-01-07 20:35)ronie Wrote:  anyone who makes serious mods should learn how to create a .diff file ;-p

Are you talking abot my diff file? Is it not done properly?
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mightymouse2045 Offline
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Post: #25
(2013-01-07 20:33)PatK Wrote:  If it's down to thumbnail view more is better; the fanart is more or less obscured to a degree anyway. But to change the xml code, it would have to be done each time T! is updated and it looks like I'm doing that a dozen times, so I'm rife with making any changes that need a bunch of work each update. I tried this once with set cases and it just became an effort to keep up. The next step is to change hats and become a skinner, and seeing the effort a skinner has to put out.. I just don't have it in me, it's not like a large team effort and my respect for Ronie grows...

Have you not animated the fanart? I find with that enabled you get the general picture in the background, because it moves around and zooms in and out as you hover over a movie. Once you click it the same fanart is still displayed in the movie info background, and is much easier to see, so overall I think it works well together.

I really do like some of the other views as well, the layout of the info, titles and ability to really have the fanart pop out at you. I would prefer though a view like fanart, but with thumbnails rather than the current incarnation of text only, because you have to read the titles, guess what the title is referring to without having visual aids, or click on all those titles you don't recall exactly what they are, to have the cover and fanart display, only to realise that nope that's not the movie you were thinking of.

Out of the box the thumbnail view just seemed easier to navigate and find a movie with.....

I just had an idea there about a combination of fanart view, with the plot summary from coverflow view, combined with a layout of 4 x 4 smaller thumbs (a bit larger than the full list view thumbnails), in the fanart list window instead of the text. Now that would be a nice view - I'm gonna play around making that and see how it works out Wink
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ronie Offline
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Post: #26
(2013-01-08 04:39)mightymouse2045 Wrote:  
(2013-01-07 20:35)ronie Wrote:  anyone who makes serious mods should learn how to create a .diff file ;-p

Are you talking abot my diff file? Is it not done properly?

nope, it was in reply to the post above:

"making any changes that need a bunch of work each update."

which it doesn't have to be ;-)

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not PM or e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
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mightymouse2045 Offline
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Post: #27
(2013-01-08 10:42)ronie Wrote:  
(2013-01-08 04:39)mightymouse2045 Wrote:  
(2013-01-07 20:35)ronie Wrote:  anyone who makes serious mods should learn how to create a .diff file ;-p

Are you talking abot my diff file? Is it not done properly?

nope, it was in reply to the post above:

"making any changes that need a bunch of work each update."

which it doesn't have to be ;-)

lol ok - I was thinking my diff files weren't up to scratch Tongue

Yeah it only took me a little while to update it to the latest release because 70% of the diff applied with the fuzzy search function so it wasn't too bad in the end - although I did have a moment of "oh shit i've just lost all my changes" but luckily i managed to find the diff n media files again Wink
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PatK Offline
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Post: #28
Edited the diff for new thumbnail view delete from line 328 to 807 and there is and error.

C:\Program Files (x86)\XBMC\addons\skin.transparency>patch -p0 < patch.diff

missing header for unified diff at line 2 of patch
patching file ./720p/DialogSeekBar.xml
Assertion failed: hunk, file ../patch-2.5.9-src/patch.c, line 354

This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.

C:\Program Files (x86)\XBMC\addons\skin.transparency>
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