Converting skins to 1920x1080

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phil65 Online
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Post: #41
Big_Noid Wrote:Most of it works, only the r value is not put back now. >499r< becomes >798< and it doesn't convert 31 xml with error "Cannot insert the node in the specified location". Used it on Aeon Nox

hmm then i broke something i think. worked 100%. will check.
EDIT: just tested on DialogMuteBug from Aeon Nox. 40r becomes 60r, so everything´s corrrect. you´re using the newest version?
(This post was last modified: 2012-03-09 20:13 by phil65.)
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Big_Noid Offline
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Post: #42
I checked add header. Without it it does convert the 31 missing xml's but 'r' is still broken.

EDIT: used the link in post #34
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phil65 Online
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Post: #43
updated, i hope everything works now.
only thing is that 240.5 becomes 360 for example and not 361.
the program just doesnt parse it correctly when it´s a double value, so i have to remove the last two chars and convert then.
will look at it again perhaps in the future.
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Martijn Offline
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Post: #44
maybe put the link in the OP so it's easier to find Wink

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phil65 Online
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Post: #45
Martijn Wrote:maybe put the link in the OP so it's easier to find Wink

Thx
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Balinus Offline
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Post: #46
Thought you were no coder phil65 Wink Great work!
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phil65 Online
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Post: #47
I am no coder. If I was, I wouldn´t use VB Big Grin

I think I got all tags now. If something is missing, report it.

There could be a bug if you add an XML header though. Didn´t have the time to check that yet.

EDIT: animation /effect zoom with two center parameters was missing, fixed
(This post was last modified: 2012-03-14 21:28 by phil65.)
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Hitcher Offline
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Post: #48
Does this handle zooms with either "width,height" or "posx,posy,width,height"?
I could have sworn this was stickied yesterday?

[Image: sig_zps3af3b48e.jpg]
(This post was last modified: 2012-03-15 16:41 by Hitcher.)
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pecinko Offline
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Post: #49
Yes it was stickied.

Zoom animations were not handled fully, i.e. center was missing but that got added recently. Did not try newest version yet.

My skins:

Quartz
Amber
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Hitcher Offline
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Post: #50
I can understand not wanting loads of stickied threads but this is a handy skinning tool.

What if we had a 'Skinning Tools & Tips' sub forum? This could go in there along with the 'Texture Packer' and 'Foundation' for quick access?

[Image: sig_zps3af3b48e.jpg]
(This post was last modified: 2012-03-15 17:29 by Hitcher.)
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