2013-08-12, 03:32
Hi All,
I am looking for a little assistance on how the scrapers/library woek.
1) I have many movies, all ripped in the following format:
C:\Movies\Movie_Name\
C:\Movies\Movie_Name\poster.jpg
C:\Movies\Movie_Name\fanart.jpg
C:\Movies\Movie_Name\VIDEO_TS\VIDEO_TS.nfo
When I add a movie to XBMC, I use a separate instance of XBMC to scrape for the new movie, then I "Export Video Library - individual files," which creates the appropriate poster, fanart, .actors and NFO file. Then I copy the movie files over to my main instance of XBMC storage array, and "Scan for new content." The hope is that XBMC will just identify that the single movie has been added, and one NFO file has changed, and update the library. Instead, it appears to rescrape all my movies. I believe it is still using the local NFOs, but it does appear to scrape every movie, since it takes a very long time.
Is there any way to add a single movies without scraping the entire library over again? I was thinking that if I don't select a scraper then it will be forced to use everything locally. But if I don't select a scraper, the option to "Scan for new content" is not presented.
It is even worse for TV episodes, in which I have many. Rescraping all takes about 2 hours.
Additionally, here is something else I noticed: When I select a local fanart, then export the library (individual files), the resulting NFO seems to make no reference of the local fanart. So if I remove the movie, then add it back, it will not pick up the local fanart, but use the one referenced in the existing NFO.
I guess I am looking for a way to isolate the NFOs so there is not any reference to the outside world. I want to scrape once, select my poster and fanart, then never scrape again. Even if I have to rebuild library from scratch- having the NFOs on the machine, I do not want to scrape. I would like everything to be referenced locally, since I maintain everything locally (except for trailers).
Thanks!
I am looking for a little assistance on how the scrapers/library woek.
1) I have many movies, all ripped in the following format:
C:\Movies\Movie_Name\
C:\Movies\Movie_Name\poster.jpg
C:\Movies\Movie_Name\fanart.jpg
C:\Movies\Movie_Name\VIDEO_TS\VIDEO_TS.nfo
When I add a movie to XBMC, I use a separate instance of XBMC to scrape for the new movie, then I "Export Video Library - individual files," which creates the appropriate poster, fanart, .actors and NFO file. Then I copy the movie files over to my main instance of XBMC storage array, and "Scan for new content." The hope is that XBMC will just identify that the single movie has been added, and one NFO file has changed, and update the library. Instead, it appears to rescrape all my movies. I believe it is still using the local NFOs, but it does appear to scrape every movie, since it takes a very long time.
Is there any way to add a single movies without scraping the entire library over again? I was thinking that if I don't select a scraper then it will be forced to use everything locally. But if I don't select a scraper, the option to "Scan for new content" is not presented.
It is even worse for TV episodes, in which I have many. Rescraping all takes about 2 hours.
Additionally, here is something else I noticed: When I select a local fanart, then export the library (individual files), the resulting NFO seems to make no reference of the local fanart. So if I remove the movie, then add it back, it will not pick up the local fanart, but use the one referenced in the existing NFO.
I guess I am looking for a way to isolate the NFOs so there is not any reference to the outside world. I want to scrape once, select my poster and fanart, then never scrape again. Even if I have to rebuild library from scratch- having the NFOs on the machine, I do not want to scrape. I would like everything to be referenced locally, since I maintain everything locally (except for trailers).
Thanks!