Playing a certain file produces very bad video quality on XBMC, but otherwise perfect quality while using Windows Media Player 12, VLC 2.0.1, and MPC 1.6.1.4235 x64. I did notice that MPC 1.5.2.3456 x32 had the same problems as XBMC, so I upgraded to the latest MPC to test, and now it's working.
Here's a screenshot of it working fine: http://i1116.photobucket.com/albums/k576...t000-1.jpg
Here's one from XBMC: http://i1116.photobucket.com/albums/k576...hot000.png
FWIW I'm using Eden on Windows 7 x64.
Possible video playback bug?
agent154
Junior Member Posts: 33 Joined: Apr 2012 Reputation: 0 |
2012-04-13 00:26
Post: #1
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Robotica
Posting Freak Posts: 987 Joined: Aug 2010 Reputation: 3 |
2012-04-13 00:49
Post: #2
it would be nice if you provided some details about the file and a debug log.
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agent154
Junior Member Posts: 33 Joined: Apr 2012 Reputation: 0 |
2012-04-13 01:03
Post: #3
General
Unique ID : 176878698848390855557650343236169869437 (0x85119927CE42756BA530A43A48EFA87D) Complete name : S:\Videos\002 Movies\Cowboy_Bebop_Knockin'_on_Heaven's_Door_(2001)_[1080p,BluRay,x264,flac]_-_THORA.mkv Format : Matroska Format version : Version 2 File size : 12.0 GiB Duration : 1h 55mn Overall bit rate mode : Variable Overall bit rate : 14.9 Mbps Movie name : Cowboy Bebop: Knockin' on Heaven's Door (2001) Encoded date : UTC 2012-01-24 19:11:56 Writing application : mkvmerge v5.2.1 ('A Far Off Place') built on Jan 2 2012 23:21:10 Writing library : libebml v1.2.3 + libmatroska v1.3.0 Attachment : Yes Video ID : 1 Format : AVC Format/Info : Advanced Video Codec Format profile : High 10@L4.1 Format settings, CABAC : Yes Format settings, ReFrames : 4 frames Muxing mode : Header stripping Codec ID : V_MPEG4/ISO/AVC Duration : 1h 55mn Width : 1 772 pixels Height : 952 pixels Display aspect ratio : 1.85:1 Frame rate : 23.976 fps Color space : YUV Chroma subsampling : 4:2:0 Bit depth : 10 bits Scan type : Progressive Writing library : x264 core Language : Japanese Default : Yes Forced : No Audio #1 ID : 2 Format : FLAC Format/Info : Free Lossless Audio Codec Codec ID : A_FLAC Duration : 1h 55mn Bit rate mode : Variable Channel(s) : 6 channels Sampling rate : 48.0 KHz Bit depth : 24 bits Writing library : libFLAC 1.2.1 (UTC 2007-09-17) Language : Japanese Default : Yes Forced : No Audio #2 ID : 3 Format : AC-3 Format/Info : Audio Coding 3 Mode extension : CM (complete main) Format settings, Endianness : Big Muxing mode : Header stripping Codec ID : A_AC3 Duration : 1h 55mn Bit rate mode : Constant Bit rate : 448 Kbps Channel(s) : 6 channels Channel positions : Front: L C R, Side: L R, LFE Sampling rate : 48.0 KHz Bit depth : 16 bits Compression mode : Lossy Stream size : 370 MiB (3%) Language : English Default : No Forced : No Text ID : 4 Format : ASS Codec ID : S_TEXT/ASS Codec ID/Info : Advanced Sub Station Alpha Compression mode : Lossless Language : English Default : Yes Forced : No Here's my xbmc.log file http://pastesite.com/34270
(This post was last modified: 2012-04-13 01:06 by agent154.)
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Robotica
Posting Freak Posts: 987 Joined: Aug 2010 Reputation: 3 |
2012-04-13 01:14
Post: #4
Code: 0:34:21 T:8080 ERROR: CWin32WASAPI::Initialize: Audio format not supported by the WASAPI device. Channels: 6, Rate: 48000, Bits/sample: 16.did you try switching to auido channel 2?
(This post was last modified: 2012-04-13 01:16 by Robotica.)
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agent154
Junior Member Posts: 33 Joined: Apr 2012 Reputation: 0 |
2012-04-13 01:16
Post: #5
Yes I have.
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Robotica
Posting Freak Posts: 987 Joined: Aug 2010 Reputation: 3 |
2012-04-13 01:18
Post: #6
ok
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jmarshall
Team-XBMC Developer Posts: 24,564 Joined: Oct 2003 Reputation: 138 |
2012-04-13 01:31
Post: #7
Bit depth : 10 bits
Eden does not support 10bpp video. Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. ![]() |
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agent154
Junior Member Posts: 33 Joined: Apr 2012 Reputation: 0 |
2012-04-13 01:48
Post: #8
Alright then, that explains it. Do you know if the next release will support it, or when it might?
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