Windows XBMC crashes when XBOX-controller disconnects

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tjcinnamon Offline
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Post: #31
Any idea what's going on here?

I see this file: ..\..\XBMC\WIN32\GIT_REV.H (however it's in all lower case). Not sure if it's case sensitive

Build started 4/26/2012 8:27:13 AM.
1>Project "C:\XBMCode\project\VS2010Express\XBMC.vcxproj" on node 8 (build target(s)).
1>InitializeBuildStatus:
Touching "XBMC\Release (DirectX)\objs\XBMC.unsuccessfulbuild".
CustomBuild:
Performing Custom Build Tools
1 file(s) copied.
FC: cannot open ..\..\XBMC\WIN32\GIT_REV.H - No such file or folder

1 file(s) copied.
ClCompile:
c:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\CL.exe /c /I..\..\ /I..\..\xbmc\ /I..\..\xbmc\win32\ /I..\..\xbmc\cores\dvdplayer /I..\..\lib /I..\..\lib\ffmpeg /I"..\..\lib\ffmpeg\include-xbmc-win32" /I..\..\lib\liblame\include /I..\..\lib\libUPnP\Platinum\Source\Devices\MediaRenderer /I..\..\lib\libUPnP\Platinum\Source\Devices\MediaConnect /I..\..\lib\libUPnP\Platinum\Source\Devices\MediaServer /I..\..\lib\libUPnP\Platinum\Source\Platinum /I..\..\lib\libUPnP\Platinum\Source\Core /I..\..\lib\libUPnP\Neptune\Source\Core /I..\..\lib\libUPnP\Neptune\Source\System\Win32 /I..\..\lib\win32\pcre /I..\..\lib\win32 /Zi /nologo /W3 /WX- /MP /Ox /Ot /Oy /D TARGET_WINDOWS /D _WINDOWS /D _MSVC /D WIN32 /D NDEBUG /D _WIN32_WINNT=0x0501 /D NTDDI_VERSION=0x05010300 /D NOMINMAX /D _USE_32BIT_TIME_T /D HAS_DX /D __STDC_CONSTANT_MACROS /D _VC80_UPGRADE=0x0710 /D _MBCS /GF- /Gm- /EHa /MT /GS /Gy- /arch:SSE /fp:precise /Zc:wchar_t /Zc:forScope /Yc"pch.h" /Fp"XBMC\Release (DirectX)\objs\XBMC.pch" /Fo"XBMC\Release (DirectX)\objs\\" /Fd"XBMC\Release (DirectX)\objs\vc100.pdb" /Gd /TP /wd4996 /FIpch.h /analyze- /errorReport:prompt ..\..\xbmc\win32\pch.cpp /MP
pch.cpp
1>c:\xbmcode\xbmc\win32\pch.h(20): fatal error C1083: Cannot open include file: 'D3DX9.h': No such file or directory
1>Done Building Project "C:\XBMCode\project\VS2010Express\XBMC.vcxproj" (build target(s)) -- FAILED.

Build FAILED.

Time Elapsed 00:00:01.08

Frodo Win 8 Pro x64
Fractal Design Node 605 (looks amazing)
i5 3570K, Asus P8Z77V LK
2x80GB Intel 320 SSD, 4TB NAS
GTX 670x2 SLI, 16GB GSkill Ares
Onkyo RC360 with Paradigm piece-by-piece 5.1 build
Nyxboard and AHK full controlled via XBox Controller
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evil-B Offline
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Post: #32
Microsoft DirectX SDK must be installed.
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tjcinnamon Offline
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Post: #33
Nice. I already started downloading Smile

Frodo Win 8 Pro x64
Fractal Design Node 605 (looks amazing)
i5 3570K, Asus P8Z77V LK
2x80GB Intel 320 SSD, 4TB NAS
GTX 670x2 SLI, 16GB GSkill Ares
Onkyo RC360 with Paradigm piece-by-piece 5.1 build
Nyxboard and AHK full controlled via XBox Controller
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atsumori Offline
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Post: #34
(2012-04-26 15:25)evil-B Wrote:  Point me to a place where I can upload the file if you want it. I don't have any account on mediafire or any other file server.

For those of you who don't have the dev environment, know that Visual Studio Express 2010 is free.

Ugh, sorry, I didn't realize you had to download a client and register to upload at mediafire now. Please upload here if you are still willing:

http://ryushare.com/

You should be able to upload for free up to 400mb without registering or anything.

Once again, thank you for you work on helping us!
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evil-B Offline
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Post: #35
there you go:
http://ryushare.com/3fhqovio9qfg/XBMC.zip
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HenryFord Online
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Post: #36
(2012-04-24 17:37)atsumori Wrote:  There are four debug logs already in this thread, so if somebody could let us know how to flag down the appropriate developer I feel like we could get this fixed!
If you are certain that this is a bug (that is why you should make a forum post first if you are not certain - if there are a lot of people with these problems, it is probably indeed a bug), post it in the bugtracker, since the devs spend way more attention to that:
http://trac.xbmc.org/

Make sure that you read the appopriate How-To's first!

Need help? Check out my XBMC Eden Guide. It contains full featured guides to Sickbeard and CouchPotato as well.

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evil-B Offline
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Post: #37
I submitted a ticket a while back about the fact that XBMC did not detect newly activated XBOX controller:
http://trac.xbmc.org/ticket/11220

I left the scene for a few months... it seems that my patch inspired someone. The last entries in the ticket refer to a crash when disconnecting the controller.

Maybe this ticket is the right place to reach a coder in charge.
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tjcinnamon Offline
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Post: #38
atsumori: Can you confirm that this works on your system? I'll check mine when I get home from work.

Frodo Win 8 Pro x64
Fractal Design Node 605 (looks amazing)
i5 3570K, Asus P8Z77V LK
2x80GB Intel 320 SSD, 4TB NAS
GTX 670x2 SLI, 16GB GSkill Ares
Onkyo RC360 with Paradigm piece-by-piece 5.1 build
Nyxboard and AHK full controlled via XBox Controller
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atsumori Offline
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Post: #39
Confirmed, the workaround works like a charm. Thank you greatly for helping us evil-B.

Thanks also for the direction HenryFord. I'll try to get a bug report up as soon as I have a moment to dig through and assemble all the information.
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nirvana252 Offline
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Post: #40
Thank You grabbing patch now to give it a go.


I now get error to play video after applying the patch.
(This post was last modified: 2012-04-26 18:37 by nirvana252.)
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