(2012-07-16 03:57)wilson.joe Wrote: language usage and rudeness to those that make an effort to reach out and help you is not a way to go about getting anything accomplished that your aiming to do.
EDIT: and for the record everytime that file is updated you will have to readd your code instead of
dropping a png file into the media directory so who's method was too much work?
I don't believe I used inappropriate language directed towards any particular individual. Especially those that were helping (yourself). I directed my frustration with how convoluded this whole process was, extracting jpgs, making copies, modifying them, etc etc, when all I needed was to change 1 line in a code.
I understand what you mean with the updates, but keep in mind I had xbmc v10 with an addon for 1.5 years, with the same 1 line changed, and it never vanished due to an update because it's the one view that's updated, so unless specific updates happen to that one view, I assume my change will stick. We will find out as the OP updates the skin, but so far there have been no updates/fixes pushed, or my update is sticking.
I apologize if you felt my msg was directed at you, it wasn't.
(2012-07-16 03:27)nfusion2011 Wrote: My next question should be the easiest:
I've not tried XBMC v11 stand alone, I installed your mod on top of it asap. Can you tell me if the "SET" feature is managed by your mod (you), or by XBMC 11 in general?
There's a big problem in how it manages the backups of set movies, but want to make sure I'm explaining it at the proper spot (dont want to explain it here if I need to go to the main XBMC forums to post it) and likewise, no sense posting it there if XBMC 11 doesnt have the feature and its managed by your mod.
(2012-07-16 03:57)wilson.joe Wrote: As for you question about SET's if your talking about the plugin it causes issues with this mod,
as for EDEN 11.0 being able to recognize sets yes in the settings as for putting them into sets,
the plugin is required "as far as I know" and it was having issues.
Like I said above, I only have this mod plus xbmc v11 installed. No other addons/skins/mods, etc. So no, I'm not talking about a "plugin" or whatever. I am merely asking how sets are supported.
Are sets enabled by default in xbmc v11, or is it a feature that's part of this particular skin?
I am asking because as I said, there's a massive bug in how the sets are archives for backup purposes in the database, but there's no sense detailing the post here if it is a core xbmcv11 feature that's broken because mudslinger won't be able to fix it. On the otherhand, if it is a feature in this addon, then i';ll put it here and not another forum.
Still need a confirmation on that.
And: yet another bug....
In this particular view, the picture that's showcased in the box, appears cropped at the top for whatever decision.
And in about 60% of the pictures used, it looks stupid because.....well.....it's cropped!!
Half the guy's eye is cropped/cut off my default.
For Futurama, Bender's "antenna" is cut off from the picture, etc.
In some other show, the head of a guy is completely chopped off.
Note that the picture appears fine in the background, not the foreground, so there's no problem with the picture. Just how this view displays the background in the foreground.
Please fix, or if it's a easy fix that I can do myself in a xML file, please let me know so I can do it myself.