newest nightly build - 3 new BUGS

  Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Post Reply
mselley Offline
Junior Member
Posts: 28
Joined: Oct 2011
Reputation: 0
Post: #41
Hi Jonathan

I have just been applying this across my home as i have moved all my media to my home server now and thought it was the best options to syncing thumbs across the network.

I used to have a scheduled copy moving thumbs to other systems but this is awesome instant thumb updating across the network.

Main reason for moving so early is that i would have to rehash all my thumbs. which i wrote some code for but decided it wasnt worth doing.

One thing i have come across is that i think its essential that there should be a option in the video setting to cache all thumbs as i am currently having to scroll through the movie library to cache them all which is a bit of a hastle.

Thanks,
Mark
find quote
mselley Offline
Junior Member
Posts: 28
Joined: Oct 2011
Reputation: 0
Post: #42
Hi Jonathan,

i was just scrolling through my movies and xbmc crashed.

Here is the error log seems to be todo with the thumbs not loading properly.

Code:
20:46:53 T:6236 WARNING: JpegIO: Error 53: Not a JPEG file: starts with 0x%02x 0x%02x
20:47:26 T:5620   ERROR: dll_fgets emulated function failed
20:48:17 T:5992   ERROR: Previous line repeats 1 times.
20:48:17 T:5992   ERROR: CJobWorker::Process error processing job
20:48:18 T:2240   ERROR: CD3DTexture::Create - failed 0x8876017C
20:48:19 T:5620   ERROR: Previous line repeats 25 times.
20:48:19 T:5620   ERROR: CJobWorker::Process error processing job
20:48:19 T:2240   ERROR: CD3DTexture::Create - failed 0x8876017C
20:48:19 T:5992   ERROR: Previous line repeats 57 times.
20:48:19 T:5992   ERROR: CJobWorker::Process error processing job
20:48:19 T:2240   ERROR: CD3DTexture::Create - failed 0x8876017C
20:48:19 T:6236   ERROR: Previous line repeats 223 times.
20:48:19 T:6236   ERROR: CJobWorker::Process error processing job
20:48:19 T:2240   ERROR: CD3DTexture::Create - failed 0x8876017C
20:48:22 T:4336   ERROR: Previous line repeats 854 times.
20:48:22 T:4336   ERROR: CJobWorker::Process error processing job
20:48:22 T:2240   ERROR: CD3DTexture::Create - failed 0x8876017C
20:48:57 T:3056   ERROR: Previous line repeats 13594 times.
20:48:57 T:3056  NOTICE: Thread Jobworker start, auto delete: true
20:48:57 T:3056   ERROR: CJobWorker::Process error processing job
20:48:57 T:2240   ERROR: CD3DTexture::Create - failed 0x8876017C
20:48:57 T:5828   ERROR: Previous line repeats 179 times.
20:48:57 T:5828  NOTICE: Thread Jobworker start, auto delete: true
20:48:57 T:2240   ERROR: CD3DTexture::Create - failed 0x8876017C
20:49:00 T:5828   ERROR: Previous line repeats 830 times.
20:49:00 T:5828 WARNING: XFILE::CFileFactory::CreateLoader - Unsupported protocol(http) in http://cf2.imgobject.com/t/p/original/wjaifhJRyN33uP7uqQPqancqGBL.jpg
20:49:00 T:2240   ERROR: CD3DTexture::Create - failed 0x8876017C
20:49:00 T:5828   ERROR: Previous line repeats 217 times.
20:49:00 T:5828 WARNING: XFILE::CFileFactory::CreateLoader - Unsupported protocol(http) in http://cf2.imgobject.com/t/p/original/2JK9IllXGo7V2PZzLmclkB5Cf8k.jpg
20:49:00 T:2240   ERROR: CD3DTexture::Create - failed 0x8876017C
20:49:00 T:5828   ERROR: Previous line repeats 107 times.
20:49:00 T:5828 WARNING: XFILE::CFileFactory::CreateLoader - Unsupported protocol(http) in http://cf2.imgobject.com/t/p/original/fTyi9APVtF6i0QqoLKQd7Bs0BNA.jpg
20:49:00 T:2240   ERROR: CD3DTexture::Create - failed 0x8876017C
20:49:00 T:5828   ERROR: Previous line repeats 29 times.
20:49:00 T:5828 WARNING: XFILE::CFileFactory::CreateLoader - Unsupported protocol(http) in http://cf2.imgobject.com/t/p/original/iYQcFgHg4aWzozfVtqqrn6preRx.jpg
20:49:00 T:2240   ERROR: CD3DTexture::Create - failed 0x8876017C
20:49:01 T:5828   ERROR: Previous line repeats 275 times.
20:49:01 T:5828 WARNING: XFILE::CFileFactory::CreateLoader - Unsupported protocol(http) in http://cf2.imgobject.com/t/p/original/iYQcFgHg4aWzozfVtqqrn6preRx.jpg
20:49:01 T:2240   ERROR: CD3DTexture::Create - failed 0x8876017C
20:49:01 T:5828   ERROR: Previous line repeats 47 times.
20:49:01 T:5828 WARNING: XFILE::CFileFactory::CreateLoader - Unsupported protocol(http) in http://cf2.imgobject.com/t/p/original/xwdGyVw5ELdfGMwpmN6D5Bk4THH.jpg
20:49:01 T:2240   ERROR: CD3DTexture::Create - failed 0x8876017C

any idea?

Thanks,
Mark
find quote
jmarshall Offline
Team-XBMC Developer
Posts: 24,523
Joined: Oct 2003
Reputation: 138
Post: #43
You're out of GPU memory. No idea why it happens or why it crashes, but there's a ticket on trac - please add your details to that.

Cheers,
Jonathan

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.


[Image: badge.gif]
find quote
mselley Offline
Junior Member
Posts: 28
Joined: Oct 2011
Reputation: 0
Post: #44
Hi,

Ok I will do that.

Any ideas on the questions I posted in the two posts before that?

Thanks,
Mark
find quote
jmarshall Offline
Team-XBMC Developer
Posts: 24,523
Joined: Oct 2003
Reputation: 138
Post: #45
The thumbs only cache as they're needed, yes - I don't see a problem with that to be honest. After all, you don't actually need to see them until, um, you see them.

Still, it'd be easy enough for an addon to be done up that could queue everything up I should think - it would require a little exposing of the texture cache, ofcourse, but that wouldn't be a problem (in some respects it would be useful for addons to queue up images before they'll be displayed for example).

Cheers,
Jonathan

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.


[Image: badge.gif]
find quote
mselley Offline
Junior Member
Posts: 28
Joined: Oct 2011
Reputation: 0
Post: #46
Hi,

Yer that sounds like a great addition. The main reason is for speed. If i setup a new xbmc pc i would rather set it off caching all the thumbs/fanart for an hour or so. Then after that my experience will be smooth and quick. As it take some time to download the images as you scroll through the library if it has not been cached already.

What did you think about my question at the end of page 4 about the thumb previews not appearing to be used for small icons like covers?

Thanks,
Mark
find quote
jmarshall Offline
Team-XBMC Developer
Posts: 24,523
Joined: Oct 2003
Reputation: 138
Post: #47
If you're scanning on a new PC then they'll all be queued up anyway. If you're copying config from another PC, then just copy the Thumbnails + Texture databases over. No silly caching based on media paths that might change anymore - everything is cached on the image URLs instead.

Not sure what you're referring to by "thumb previews" ? Is this the dialog that loads when you "Get Thumb" ? If so, it's always been like that as far as I'm aware (for posters - fanart has a separate preview URL that we use if available).

Cheers,
Jonathan

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.


[Image: badge.gif]
find quote
mselley Offline
Junior Member
Posts: 28
Joined: Oct 2011
Reputation: 0
Wink  RE: newest nightly build - 3 new BUGS Post: #48
Hi,

Yes i do mean copying over the config! Yer i did in the end copy over the thumbs manualy that wasnt a problem. It was just a feature suggestion rather than a fault Wink .

Code:
<thumb preview="http://cf2.imgobject.com/t/p/w500/4rDV8TgaILHRfX1IRgpysjkD9A0.jpg">http://cf2.imgobject.com/t/p/original/4rDV8TgaILHRfX1IRgpysjkD9A0.jpg</thumb>

Its the thumb preview i am talking about as show above.

I dont think this i getting rendered for the smaller images like in the cover walls in movie view.
These thumb preview links are not stored in the art table? does it just reference what is in the column in the movie table?

I only noticed this because the small cover/thumb images are alot more pixelated and sometimes so much i cant read the text on the dvd covers.

Thanks,
Mark
find quote
jmarshall Offline
Team-XBMC Developer
Posts: 24,523
Joined: Oct 2003
Reputation: 138
Post: #49
No, they're not scraped and not stored.

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.


[Image: badge.gif]
find quote
mselley Offline
Junior Member
Posts: 28
Joined: Oct 2011
Reputation: 0
Post: #50
so where does it use them? or should use them?
find quote
Post Reply