Is there a picture quality (PQ) difference between using Software rendering vs DXVA rendering? I use a lot of 720p, and 480p material.
Reason I ask...
There is a bug with NVidia where antialiasing + DXVA rendering causes a problem.
So the options to make XBMC video display properly are...
a) Don't Use DXVA: In XBMC use True Fullscreen, turn off DXVA rendering / hardware acceleration and use Software rendering
b) Use DXVA: turn off Antialiasing in NVidia Control Panel
... thus, I'm curious if there is a difference in the renders that would show a PQ difference?
NVidia - DXVA vs Software
Livin
Posting Freak Posts: 3,446 Joined: May 2004 Reputation: 17 Location: above ground |
2012-07-03 23:03
Post: #1
I'm not an expert but I play one at work. |
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Ned Scott
Team-XBMC Wiki Guy Posts: 12,566 Joined: Jan 2011 Reputation: 138 Location: Arizona, USA |
2012-07-05 02:29
Post: #2
Since software decoding can be updated via software, and can also be more tolerant of encoding errors and non-standard settings, software/CPU decoding can often give the best picture quality.
If your computer's CPU can handle it, and it doesn't make your CPU fans loud or anything like that, then you might as well just use software decoding. You can make easy links to the XBMC wiki using double brackets around words: [[debug log]] = debug log, [[Add-on:YouTube]] = Add-on:YouTube, [[Adding videos to the library]] = Adding videos to the library, [[userdata]] = userdata, etc
(This post was last modified: 2012-07-05 02:29 by Ned Scott.)
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Livin
Posting Freak Posts: 3,446 Joined: May 2004 Reputation: 17 Location: above ground |
2012-07-05 05:49
Post: #3
So I tried it... Software gave me some serious frame drops but on the same movie, switching to DXVA - zero drops. My CPU is an i7 and GPU is Quadro 800m. There is more than enough power to do software... odd!
I moved back to DXVA and just use Full Screen Window and it is fine... I sure hope they fix the bug with True Full Screen & Nvidia. I'm not an expert but I play one at work. |
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