OUYA - Android based open game console hardware platform and XBMC?

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davilla Offline
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Post: #41
That dev would be me.


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Merdique Offline
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Post: #42
yeah i read about that in another thread, but what if someone made say an xbmc adapted android port? I don't know much about how this stuff works, but I guess it's up to nvidia to provide drivers, and i've heard they are not very keen on that.
i've asked the ouya team on their kickstarter page as well but no response
(This post was last modified: 2012-08-04 00:09 by Merdique.)
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Nu7s Offline
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Post: #43
(2012-08-04 00:04)pike Wrote:  a developer tells me that Android OS owns and control the display properties, we can't touch it. He also says that he never heard of an Android device that runs in 24p

I own a Mele A2000 and i'm pretty sure in the output properties I can select 1920x1080p 24Hz. I'll check this evening to be sure.
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RGB_Gamer Offline
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Post: #44
Is there a way to have a device like the ouya by building a PC with similar specs, but running android?
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Starstream Offline
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Post: #45
The Mele does have 24Hz output but it's not tied to the media player so you have to run at that resolution at all times.

RGB_Gamer I'm not sure why you'd want to. There is an x86 Android project for PC's out there. You wouldn't have access to any of the Ouya games stuff, just stock Android marketplace and if all you want is an XBMC box just get the Pivos XIOS DS instead which is already available to buy..
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davilla Offline
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Post: #46
Again, as an Android app, you do not have control over switching display resolutions. So discussion on if or if not some android device supports 24Hz are futile.

Take a moment and think what happens when Android switches the display.... the entire display subsystem is torn down and re-created. I also suspect Android will force quit any running apps too.


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(This post was last modified: 2012-08-07 12:28 by davilla.)
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Ned Scott Offline
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Post: #47
http://xbmc.org/natethomas/2012/08/07/xb...a-oh-yeah/

You can make easy links to the XBMC wiki using double brackets around words: [[debug log]] = debug log, [[Add-on:YouTube]] = Add-on:YouTube, [[Adding videos to the library]] = Adding videos to the library, [[userdata]] = userdata, etc
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Nu7s Offline
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Post: #48
Oh, I misunderstood. And indeed, when changing the frequency, the screen goes dark for a little while. I'm not sure if running apps are force-closed. But, if the normal frequency is 60Hz, can't 24Hz be simmulated by dropping the remaining frames?

EDIT: Just saw the OUYA announcement. Great news guys and great timing, the project is nearly funded...
(This post was last modified: 2012-08-07 14:56 by Nu7s.)
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Jezz_X Offline
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Post: #49
(2012-08-07 14:33)Nu7s Wrote:  EDIT: Just saw the OUYA announcement. Great news guys and great timing, the project is nearly funded...

Rofl it was funded on day 1 the rest has just been icing on the cake

Skins I have done....
[Image: skinsq.png]
And others in the past...

Want to know what I'm working on currently? Check me out on Google+
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Nu7s Offline
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Post: #50
(2012-08-07 15:14)Jezz_X Wrote:  
(2012-08-07 14:33)Nu7s Wrote:  EDIT: Just saw the OUYA announcement. Great news guys and great timing, the project is nearly funded...

Rofl it was funded on day 1 the rest has just been icing on the cake

It certainly broke a few records! Big Grin
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