jmarshall
Team-XBMC Developer Posts: 24,523 Joined: Oct 2003 Reputation: 138 |
2012-07-14 08:54
Post: #11
ATM we're 2.3 and higher I believe. ATM it's ARM (with neon, though we're trying to do non-neon as well) + x86.
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Kweker
Junior Member Posts: 44 Joined: May 2012 Reputation: 0 |
2012-07-14 10:02
Post: #12
Never mind,
(This post was last modified: 2012-07-14 10:07 by Kweker.)
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beefsack
Junior Member Posts: 4 Joined: Jul 2004 Reputation: 0 |
2012-07-14 10:11
Post: #13
Fantastic work! I've compiled for 2.3.3 and above, and have tested on an MK802 and a Mini X and they both work well!
Download the binary here: removed due to XBMC team not wanting to release binaries
(This post was last modified: 2012-07-14 11:42 by beefsack.)
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amarkin2015
Junior Member Posts: 5 Joined: Mar 2012 Reputation: 0 |
2012-07-14 10:22
Post: #14
can i get an apk tried compiling cant get it to compile on windows
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Kweker
Junior Member Posts: 44 Joined: May 2012 Reputation: 0 |
2012-07-14 10:22
Post: #15
(2012-07-14 10:11)beefsack Wrote: Fantastic work! I'm compiling now, I'll host my binary so people keen to try can get at it easily. I'm also compiling. Dependencies built fine. But when I try to build the main app after a while I get checking sys/inotify.h usability... yes checking sys/inotify.h presence... yes checking for sys/inotify.h... yes checking boost/shared_ptr.hpp usability... yes checking boost/shared_ptr.hpp presence... yes checking for boost/shared_ptr.hpp... yes configure: Using Python 2.6 checking for main in -lEGL... no configure: error: Could not find a required library. Please see the README for your platform. make: *** [../../../..//libxbmc.so] Error 1 If anybody can point me in the right direction
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amarkin2015
Junior Member Posts: 5 Joined: Mar 2012 Reputation: 0 |
2012-07-14 10:24
Post: #16
i am new to this so thats why i cant figure it out never did it before but really anxious to get it
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Anssi
Team-XBMC Developer Posts: 103 Joined: Dec 2009 Reputation: 3 Location: Tampere, Finland |
2012-07-14 10:35
Post: #17
(2012-07-14 10:22)Kweker Wrote: I'm also compiling. Dependencies built fine. But when I try to build the main app after a while I get Likely some dependencies didn't build correctly, try running "make" for the depends again, this time without -j N, and see if it finishes properly or not. You can get a hint on what is missing by looking at config.log for the exact error (it is likely not EGL, but probably e.g. python). |
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amarkin2015
Junior Member Posts: 5 Joined: Mar 2012 Reputation: 0 |
2012-07-14 10:38
Post: #18
(2012-07-14 10:35)Anssi Wrote:tried on windows and it said something about not finding the ndk(2012-07-14 10:22)Kweker Wrote: I'm also compiling. Dependencies built fine. But when I try to build the main app after a while I get says Invalid Source NDK Directory: please use --ndk-dir=<path> to specify path of installed sd and i did it didnt work
(This post was last modified: 2012-07-14 10:46 by amarkin2015.)
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Kweker
Junior Member Posts: 44 Joined: May 2012 Reputation: 0 |
2012-07-14 10:49
Post: #19
Thanks anssi, I do in fact have an error in my dependencies. It's trying to get libzip from http://www.nih.at/libzip/libzip-0.10.tar.gz but i cannot connect to that.
I will try to download the tarball manually from another location and put it in the tarball dir. Don't know if it's as easy as that?
(This post was last modified: 2012-07-14 10:54 by Kweker.)
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Anssi
Team-XBMC Developer Posts: 103 Joined: Dec 2009 Reputation: 3 Location: Tampere, Finland |
2012-07-14 10:56
Post: #20
(2012-07-14 10:49)Kweker Wrote: Thanks anssi, I do in fact have an error in my dependencies. It's trying to get libzip from http://www.nih.at/libzip/libzip-0.10.tar.gz but i cannot connect to that. Yes, that should work. Just make sure it is the same one, i.e. 0.10 and gz compressed. |
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