Posts: 2
Joined: Aug 2005
Reputation:
0
hi ,
i have a problem when i upload xbmc scripts.
and then i start xbmc and then i go to scripts and open installer.py.
when i press a then read running and goes away why doesn't start
the xbmc scripts.
sylber
Posts: 2
Joined: Aug 2005
Reputation:
0
can some one follow my qeustion i am not very good in english i can write one in dutch i am from holland maybe can some dutch people answer my question
Posts: 99
Joined: Mar 2005
Reputation:
0
xbmcscripts is still up, but is someone paying attention to new script updates ? i have submitted 5 changed scripts, but see nothing happening ?
Posts: 928
Joined: Feb 2004
Reputation:
0
Asteron
"Skilled" Python Coder
Posts: 928
the processing time seems to be a few days or so. have you given it that long?
Posts: 3,746
Joined: May 2004
Reputation:
20
Livin
Posting Freak
Posts: 3,746
i agree with approving the initial script but updates to existing script should not need approval.
I'm not an expert but I play one at work.
Posts: 928
Joined: Feb 2004
Reputation:
0
Asteron
"Skilled" Python Coder
Posts: 928
650 gb?!? wow... that's insane... have you characterized the behavior? anyway to limit traffic to an ip?
Posts: 249
Joined: Feb 2005
Reputation:
0
EnderW
Skilled Python Coder
Posts: 249
yeah, but it was a proxy. it is blocked now, but that doesn't mean it won't happen again. the main problem was that i was away and didn't get to check the logs fast enough. the downloads will remain disabled for some time until i get to talk to the admin of the network i get server space of. i believe things will work out though...
xbmcscripts.com administrator
Posts: 249
Joined: Feb 2005
Reputation:
0
EnderW
Skilled Python Coder
Posts: 249
things are back up again now. it wasn't such a big problem as i first thought it would be. as for the update system, i'll have to deal with that later...
xbmcscripts.com administrator
Posts: 3,746
Joined: May 2004
Reputation:
20
Livin
Posting Freak
Posts: 3,746
enderw,
if we can get several people to split the load i'd be interested in being a mod.
lets get like 5-6 people... then it will be much easier.
lets go people... buck up!
I'm not an expert but I play one at work.
Posts: 249
Joined: Feb 2005
Reputation:
0
EnderW
Skilled Python Coder
Posts: 249
well, it's not like it's a huge load of scripts every day that needs approval. there's quite few actually...what's needed is people checking it often in order to lessen the time before a script is approved. please send me an email if you really want to be a mod and i'll add you and explain things to you.
more people are welcome...
thanks
xbmcscripts.com administrator