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Video playback plays fast as though suck in FF for all video that use passthrough audio. Trouble has been there since Frodo went Beta and continues in the RC releases. This problem has been raised many times and the solution to remove pulseaudio or make changes to asound.conf are not solutions for the average user. I know these "hacks" can work but should not be required as the nightly builds had it working flawlessly with no end user intervention. I've been using XBMC for a long time now and will just wait until its fixed, but seriously you need to get and install that requires no end user "hacks" to work or your media center product will never be taken seriously.
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nickr
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Wow what a way to speak to volunteer programmers who do all this work for nothing.
How much did you pay for your product?
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Yes programmers are volunteers and I'm assuming they care a lot about the product which is slipping. Re writing the Audio Engine and still having major issues with passthrough and playback playing fast doesn't seem to be an improvment at all. Better tighen up the ship or Frodo will be a bust, can't expect people to use your product if it doesn't work.
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nickr
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It is NOT a product, it is an open source project.
Try to be constructive, not critical.
Have you posted logs of the problem?
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nickr
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Don't get me wrong, I don't disagree that this should be fixed, many people want XBMC on their desktop as well as next to their TV, and most desktops these days install pulseaudio.
However your attitude is arrogant. Saying stuff like "Better tighen up the ship or Frodo will be a bust" will not get you any help. How about "I'd like this fixed if possible, what further information can I post to assist, should I be putting this on trac?" would get you a lot further I think.
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There is nothing I need help with as there is nothing I can do to fix this issue. The problem is with the changes that have been made since Frodo when to Beta and RC. It worked fine before that. This thread is for people that are experiencing the same issues to discuss so we don't get the run around from people like you telling us its our systems fault. BTW I've read through your other posts today and it doesn't seen like you've helped anyone else out either, so if you're not familiar with this issue or don't have the power to fix it I suggest you remain silent.
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I am not being rude to the developers, I'm being rude to you.
If anyone else has this problem would love to hear from you instead of this unhelpful clown who fancies himself as a developer.
Just curious what part of the new audio engine did you accually write. Because I fail to see how anything you have to say about it could be useful at this point.