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facted
Junior Member
Posts: 40
Over the last few weeks, my LatestEpisode and Recommended episode widgets have changed their behavior. Instead of playing when clicked, clicking on them now flips the tile and shows me more information. This is problematic because then moving my mouse over the screen actually switches to another show based on what's behind the screen. Anyway to change this back so I can click to play?
Great skin otherwise! Thanks for the help.
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2013-01-22, 23:32
(This post was last modified: 2013-01-22, 23:33 by garretn.)
Two possible suggestions/alternatives...
- An option to "Quick play" in skin settings. I personally prefer less dialogs in favor of actions instead -- I miss the days when I could "Press up to play trailer" on my remote (I was never a fan of burying this in any of the menus for the same reasons).
- The default action could be quick/immediate play, and you could do something like the old "press up to play trailer" to show the current dialog with extended options
Honestly it's really as simple as remote vs. mouse. The current stuff makes plenty of sense with a mouse, but with a remote, it leans more towards hassle to nest dialogs.
I started writing that reply before the edit, so it wasn't considering the new notes.
- I like the compromise
- "Fucked up navigation" seems to lean more towards mouse navigation, I'd have to argue in the opposite direction when it comes to remote-based navigation
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I don't disagree about navigation, the difference as I see it (and point I was trying to make) is that there are fundamental differences between mouse and remote navigation -- what you're saying really applies to mouse based point and click navigation. For remote based navigation, it's _supposed_ to be key based.
Either way, you're the dev, not me. Although it'd be nice if you could point me in the right direction for making the mods myself, I don't mind going that route.
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I have movies sets on and I can't get any to show up and when I try to open movie sets it says script py failure bla bla...
Should I just update to GIT to see if that fixes it?