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2013-05-01, 19:39
(This post was last modified: 2013-05-01, 19:44 by flyingrat.)
My dropbox upload hanged ;-( Should be there in a few minutes...
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2013-05-02, 14:23
(This post was last modified: 2013-05-02, 14:24 by Robotica.)
(2013-04-29, 21:15)flyingrat Wrote: (2013-04-29, 23:04)Robotica Wrote: (2013-04-29, 21:15)flyingrat Wrote: Speex and opus enabled macosx binary uploaded to ffmpeg_head_with_speex_and_opus/org.xbmc.speex.opus_13.0-0~a2_macosx-2013-04-29.dmg. Please test and report any oddities! /Thanks Lars
Cool!
Does playback with papplayer and or dvdplayer work?
Paplayer, but it has only been tested with some few samples i found online. You are more than welcome to try it out and provide some feedback!
Will try to test when I find time for this. Another question I have: FFMPEG 1.1 supports animated gif's. Did anyone try this already? Or does this also needs code change for this feature to be supported?
I think this will bring in lots of possibilities related to animated weather icons and fanart.
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2013-05-02, 20:04
(This post was last modified: 2013-05-03, 05:44 by Robotica.)
(2013-05-02, 19:53)flyingrat Wrote: (2013-05-02, 14:23)Robotica Wrote: ....
Another question I have: FFMPEG 1.1 supports animated gif's. Did anyone try this already? Or does this also needs code change for this feature to be supported?
I think this will bring in lots of possibilities related to animated weather icons and fanart.
FFmpeg 1.1 introduced an animated gif decoder and demuxer but that will unfortunately not help us with the display logic, you will still need to extend the xbmc gui engine regardless of which "moving picture" format you want to use ("Post #7"). There are also other formats than git that might be interesting to support, check thread: "Animated (Cinemagraph) posters in skins". I'll think about it...
Thanks for clarifying that for me. What I know: Currently the slideshow (atleast before
this commit) and thumbnails just show the first frame of an animated GIF. Never tried dvdplayer with an extra .gif extension in as.xml.
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un1versal
Out of Memory (1939–2016)
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(2013-05-02, 19:53)flyingrat Wrote: (2013-05-02, 14:23)Robotica Wrote: (2013-04-29, 21:15)flyingrat Wrote: Paplayer, but it has only been tested with some few samples i found online. You are more than welcome to try it out and provide some feedback!
Will try to test when I find time for this. Another question I have: FFMPEG 1.1 supports animated gif's. Did anyone try this already? Or does this also needs code change for this feature to be supported?
I think this will bring in lots of possibilities related to animated weather icons and fanart.
FFmpeg 1.1 introduced an animated gif decoder and demuxer but that will unfortunately not help us with the display logic, you will still need to extend the xbmc gui engine regardless of which "moving picture" format you want to use ("Post #7"). There are also other formats than git that might be interesting to support, check thread: "Animated (Cinemagraph) posters in skins". I'll think about it...
Leechguy is working on something other than this
http://forum.xbmc.org/showthread.php?tid=157585 which is completly new way of doing this.
uNi
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And also I noticed that crystalhd is now mainstream in the new ffmpeg library, so imho the existing implementation of crystalhd can be changed to the native ffmpeg.
Reg.
Fred
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