[RELEASE] Steam Launcher - Start Steam Big Picture Mode from within XBMC

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teeedubb Offline
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Post: #436
Are you using xbmc launcher and/or something to force focus on xbmc? Because there is a small overlap with both programs it can cause steam to lose focus. Try this http://forum.xbmc.org/showthread.php?tid...pid1770560

My Add-ons, only available for XBMC:
Steam Launcher|Music Party Mode|Reboot2oOS|Triple J Radio
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mikepjbell Offline
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Post: #437
Thanks for the reply.
The only thing I can think of is that I set XBMC to run from startup, I'm not sure whether this is then stealing the show, if you know what I mean?
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mikepjbell Offline
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Post: #438
I have now resolved this issue:
XBMC Launcher was set to run Windows Metro UI after exit so before steam could take precedence the Windows UI was coming up to focus.
After disabling this setting it was resolved, and this is brilliant - thank you!!!
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Raytestrak Offline
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Post: #439
For people running Intel hardware and Linux and want hardware acceleration (decoding) on their client, I had to add two more packages (besides a 1.3.2 or higher Intel driver, I'm currently running the one from Wolfgang Schupp and Steam and XBMC seem to work fine):

Code:
sudo apt-get install libva1:i386 libva-drm1:i386 libva-glx1:i386

Happy hardware decoding!

XBMCbuntu on an Intel NUC (DC3217IYE). Onkyo NR-717. Canton Movie CD-1000. LG 42LM760S

If it ain't broke: break it, fix it, repeat
(This post was last modified: 2014-08-27 07:24 by Raytestrak.)
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boe2 Offline
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Post: #440
Are you talking about in-home streaming now? Is there a way of finding out if steam is using hardware decoding or not?

*edit* nevermind, didn't see the previous page Smile

Works like a charm on my NUC 2820. Finally got hardware decoding working.

So basically, as a reference for others passing this topic:
- ensure you are running the Steam beta client (I wasn't, took me too long to realise this Tongue)
- Add Wolfgang Schupp's PPA:
Code:
sudo add-apt-repository ppa:wsnipex/vaapi
sudo apt-get update

- Install the vaapi drivers and some extra requirements:
Code:
sudo apt-get install i965-va-driver libva-intel-vaapi-driver libva1:i386 libva-drm1:i386 libva-glx1:i386
(This post was last modified: 2014-08-28 09:14 by boe2.)
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twax462 Offline
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Post: #441
I doubt very much that this has much of anything to do with the Steam Launcher plugin, but I thought I'd take a shot and ask here since it seemed like the most likely place to get an answer. I'm currently using the latest version of XBMC as well as the Steam Launcher. I've used Ice to add my emulators and ROMs to Steam's BPM but I'm having an odd problem. Intermittently, when I quit the emulator (zsnes for instance) and go back to Steam I often times get stuck hearing the last sound played through the emulator repeatedly. Sometimes it only lasts a second, sometimes it lasts quite a while and creates a very annoying noise. This only seems to happen when I launch the games through Steam and return to Steam after quitting the emulator. If I just launch the emulator from the executable and close it then the annoying sound doesn't occur. I was hoping someone here might have some insight to this.
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teeedubb Offline
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Post: #442
No idea... how are you closing the emulator? force closing it might be causing it.. Try closing the emulator with its inbuilt mechanism. You'd probably have more success asking on the steam forums.

My Add-ons, only available for XBMC:
Steam Launcher|Music Party Mode|Reboot2oOS|Triple J Radio
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twax462 Offline
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Post: #443
(Today 10:13)teeedubb Wrote:  No idea... how are you closing the emulator? force closing it might be causing it.. Try closing the emulator with its inbuilt mechanism. You'd probably have more success asking on the steam forums.

Thanks for the reply. I was asking here because I wasn't entirely sure whether the problem had anything to do with using the Steam Launcher but I think I've figured it out. I had previously just been using xpadder with Alt+F4 bound to one of the buttons of my xbox 360 controller. I switched from zsnes to snes9x though, giving me the ability to use Open GL. This allowed me to just use the Steam overlay and the home button on my controller to exit the emulator, which is one of the functionalities I was originally after anyway. It's working how I was hoping it would for the most part. When I hit the home button, it opens the Steam overlay giving me the option to quit the game. However, while the overlay is still up (meaning I haven't closed the game yet) the sounds of the game continue to run in the background at a reduced speed. I've chalked that up to the emulator being in the background and probably not receiving as much processing power.
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