2005-11-16, 03:39
i'm writing an app that has xbmc xbox autodetection that runs on the pc.
when i broadcast ping (with a 0 byte ending) i don't get a response (nick;user;pass;port;?) from xbmc until the next time it does a ping. does the autodetect feature only check it's buffer at the same time it sends a ping?
this would mean that if a person sets the ping interval in xbmc to 60 seconds it would take up to 60 seconds for xbmc to reply to a ping from my program.
is there a way of signaling xbmc to reply immediately without changing anything in xbmc?
also; what does the last value of the response stand for? it's usually a 1 or 0.
when i broadcast ping (with a 0 byte ending) i don't get a response (nick;user;pass;port;?) from xbmc until the next time it does a ping. does the autodetect feature only check it's buffer at the same time it sends a ping?
this would mean that if a person sets the ping interval in xbmc to 60 seconds it would take up to 60 seconds for xbmc to reply to a ping from my program.
is there a way of signaling xbmc to reply immediately without changing anything in xbmc?
also; what does the last value of the response stand for? it's usually a 1 or 0.