2013-05-30, 19:18
I'm sure this has been discussed before but I'm going to bring it up again - I've found some third party stuff such as http://forum.xbmc.org/showthread.php?tid=134943 but it doesn't work well at all with the raspberry pi and requires LMS which I think is a bit over the top for something as simple (apparently...?) as making two device play the same song at the same time.
For anyone who has multiple xbmc setups - which seems to be quite a few as there are instructions and substantial development time dedicated to complex syncing through sql for library and what not - we can assume that many of us have multi room setups using xbmc.
For any serious audiophiles who have multiple room 5.1 (or even 7.1 setups), having a multi-room synced playback would be amazing - even more so if we could name distinct computers as "bedroom" "living room" "backyard" and then turn them on/off as needed/desired.
So my question is, in development terms, why is this complicated? If you have a synced library over NFS or Samba - playing the same file seems very easy just from a novice speaking - and yes I know I may get the "then go develop it yourself". I'm really quite curious what is hard about this as I have no (or very limited) programming ability.
Since audio files are so small, you can stream really seamlessly songs over NFS (and I presume samba, although I don't have that setup) - making them stream at the same time seems relatively straight forward.
Just my two cents, I love the product and am very happy with virtually everything about it, beauty of open source is that we can pool ideas and cross our fingers that brilliant devs will accept a challenge and add new features
Best,
Joel
For anyone who has multiple xbmc setups - which seems to be quite a few as there are instructions and substantial development time dedicated to complex syncing through sql for library and what not - we can assume that many of us have multi room setups using xbmc.
For any serious audiophiles who have multiple room 5.1 (or even 7.1 setups), having a multi-room synced playback would be amazing - even more so if we could name distinct computers as "bedroom" "living room" "backyard" and then turn them on/off as needed/desired.
So my question is, in development terms, why is this complicated? If you have a synced library over NFS or Samba - playing the same file seems very easy just from a novice speaking - and yes I know I may get the "then go develop it yourself". I'm really quite curious what is hard about this as I have no (or very limited) programming ability.
Since audio files are so small, you can stream really seamlessly songs over NFS (and I presume samba, although I don't have that setup) - making them stream at the same time seems relatively straight forward.
Just my two cents, I love the product and am very happy with virtually everything about it, beauty of open source is that we can pool ideas and cross our fingers that brilliant devs will accept a challenge and add new features
Best,
Joel