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openelec AND retroplayer? i need a clean pair of pants
#46
I agree, this is an icky situation. It's a problem with the OpenELEC build system however, so I won't be focusing on fixing this. It has the same limitations for official xbmc builds (I think) so you could bring these issues up with the OpenELEC team. For now, I have a bot perform the file renaming whenever i double-click an icon on my desktop (see the most recent commit at https://github.com/garbear/openelec.tv ). That'll have to suffice until OpenELEC has improved support for building from custom branches.

EDIT: Instead of manually renaming files, you can run git pull to bring in the bot's recent file-renaming commits, and re-run the mkpkg script. Would this work?

EDIT2: I did a force-rebase last week, so the mkpkg script might fail. Simply delete the cached xbmc git repo and run it again.
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#47
I've "patched" it with a build script... it is what it is...

Now, I want to know why the heck is this build filling up +12GB worth of space on my HD! Isn't Openelec like a 400MB download?

==EDIT==
Found it on the target dir...womp womp
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#48
I don't support there is a beginners guide to getting this set up on OpenElec?
Or at least some pointers on how to get started.

I'm just a guy wanting to play emulator games on my OpenElec system and don't understand much of this thread!

Thanks!
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#49
The reference article is Compiling OpenELEC from source. I struggled with the build system for a long time trying to get RetroPlayer to install so I'm a good resource. If you need help, your best bet is to post in an OpenELEC forum (at either xbmc.org or http://openelec.tv/forum ) and get my attention by PM or linking to the post from this thread.

EDIT: that's for compiling, setting up OpenELEC is simple with the built-in installer. You can even run in live CD mode!

Even though the output image is ~100MB, 10-12GB is the size of each image's intermediate build files. These intermediates (like .o, .a, .so and executable files) aid in rebuilds, which will take < 20 mins instead of the many hours a first-time compile takes. If you install ccache (recommended) then there is an additional disk space cost of the .ccache folder in your home directory. I clone the OpenELEC build system to a USB hard drive, as building multiple images chews many 10's of gigabytes.
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#50
Can someone please link to a fusion build. I'm anxious to give this a spin but unable to compile it myself.
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#51
I tried to compile a Fusion build and I error out with the following message.

Code:
Cant't get xbmc sources : http://sources.openelec.tv/3.2.0/xbmc-retroplayer-7033319.tar.xz
Try later !![quote][/quote]

I tried browsing to the url in the error message and sure enough the file is not there. What do I do now?
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#52
Following the steps at the beginning of this thread, did you do #2) cd into tools/mkpkg and run ./mkpkg_xbmc-retroplayer ?
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#53
.......I don't remember Smile I'll give that a go on Monday, compiling at work.
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#54
followed directions, I'm not at a new point of failure. Any thoughts?

Code:
Information: no *.so.[0-9]* libs found
make[1]: Leaving directory `/home/chris/OpenELEC.tv/build.OpenELEC_RetroPlayer-Fusion.x86_64-3.2.0/xf86-input-evdev-2.8.1'
Information: no *.so.[0-9]* libs found
      INSTALL  xf86-input-evdev
      UNPACK   xf86-video-fglrx
make: *** [release] Error 9
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#55
(2013-11-19, 21:36)mrdally204 Wrote: followed directions, I'm not at a new point of failure. Any thoughts?

Code:
Information: no *.so.[0-9]* libs found
make[1]: Leaving directory `/home/chris/OpenELEC.tv/build.OpenELEC_RetroPlayer-Fusion.x86_64-3.2.0/xf86-input-evdev-2.8.1'
Information: no *.so.[0-9]* libs found
      INSTALL  xf86-input-evdev
      UNPACK   xf86-video-fglrx
make: *** [release] Error 9

I had the exact same error yesterday. I tried to build a Fusion X86-64 as well.
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#56
I'm glad this issue it not just me. Garbear do you have any ideas as to what to do to fix this failure point?
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#57
hm, haven't seen this error msg before. It looks like it's having trouble building the xf86-input-evdev package (not sure tho). Try building OpenELEC with XBMC=master and see if the same error occurs. That will at least determine if it's an OpenELEC problem (most likely) or a retroplayer problem.
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#58
I had no trouble compiling everything seemed to turn up fine. I am having a few issues. 1 issue is that I have no sound from xbmc & the emulators I get running. Second is that I get a black screen when running genesis roms. It looks like the game loads fine but I get no video output? Any help would be appreciated.. http://pastebin.com/k1Y8NZJL
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#59
No sound could be due to using the ALSA engine instead of ActiveAE. Not sure about the genesis roms problem.
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#60
(2013-11-21, 06:22)garbear Wrote: hm, haven't seen this error msg before. It looks like it's having trouble building the xf86-input-evdev package (not sure tho). Try building OpenELEC with XBMC=master and see if the same error occurs. That will at least determine if it's an OpenELEC problem (most likely) or a retroplayer problem.

Master branch failed with the same message. What needs to be done? How do I report the issue and who do I report it to? Are there any logs I can provide to help pin point the problem?

Code:
make[1]: Leaving directory `/home/chris/OpenELEC.tv/build.OpenELEC_Gotham-Fusion.x86_64-3.2.0/xf86-input-evdev-2.8.1'
Information: no *.so.[0-9]* libs found
      INSTALL  xf86-input-evdev
      UNPACK   xf86-video-fglrx
make: *** [release] Error 9
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