2013-11-23, 19:40
hi all i've set xbmc up this afternoon but on the sports and music channels i just get a black screen with sound.am i doing something wrong??
(2013-11-24, 00:45)therocker74 Wrote: I've installed it on my laptop with windows 8.i followed a guide to install it and used fusion.maybe smat has gone wrong.is there a good complete guide on here to setting it up on windowsCheck out some tips in here- Simplify XBMC configurations......
(2014-01-23, 20:37)stormsh Wrote: Thank you Blueray, I wasn't asking for a guide. Look HERE plz. Thx .From your line- "The cores are somewhat around 45-70% but it workes, which is the important thing. I wonder why it doesn't work in software alone."
Quote:Is this mean everything work fine now?
Quote:Different GPU required different DXVA render method....
(2014-01-24, 01:48)stormsh Wrote:I consider it as not working....Quote:Is this mean everything work fine now?
Well, yes and no . I've watched a part of the movie and it runs ok like 80% of the time. But in some parts it stutters badly.
(2014-01-24, 01:48)stormsh Wrote:What I meant by that is different PC might have different GPU's (Intel/AMD/Nvidia), and different GPU required different DXVA render method? In your case, I found that AMD work best with Auto as render method.Quote:Different GPU required different DXVA render method....
What do you mean with "different GPU"? I only have one GPU, the Radeon HD 4650.
The render method "Software" (setting in XBMC) uses the CPU to do the video rendering, whereas the setting "Auto" always chooses the best of three (Software, DXVA and Pixelshader). With DXVA the GPU is doing the work.
What made me wonder was that the "Software" setting didn't do the trick, but the "Auto" setting worked well which made me think that for this particular video XBMC might choose the pixelshader setting to render the video. That way it's at least capable of playing the video, although not smoothly all the time.
(2014-01-24, 06:52)natethomas Wrote: There shouldn't be any difference between Auto and Software, therefore. If there is, feel free to submit a debug log and maybe we'll be able to figure out what's going on.I'm not sure about the 12.3 version. But the version in November 2012, I have to use different render method on different GPU for it to work fluently. I might have to spend time to verify render method with different GPU on the 12.3 to confirm it....