Mac OS X - Gotham beta 2 crashes on launch after fresh install

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Ned Scott Offline
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Post: #16
I remember when these came out. Around the same time as the original iMac, IIRC. They made a few different versions, plain analog, USB, bluetooth. I bet if you open it up that you will find a spot to solder an analog 1/8th jack, between the amplification circuit and internal USB sound card.

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wgstarks Offline
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Post: #17
(2014-03-20 03:46)Ned Scott Wrote:  I remember when these came out. Around the same time as the original iMac, IIRC. They made a few different versions, plain analog, USB, bluetooth. I bet if you open it up that you will find a spot to solder an analog 1/8th jack, between the amplification circuit and internal USB sound card.

I might check that out. These were actually made before the analog version. I bought them along with my lime flavored iMac (mid 90ish).

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(This post was last modified: 2014-03-20 04:02 by wgstarks.)
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Ned Scott Offline
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Post: #18
Someone figured it out for the iSub. Not sure if it would be the same for the whole sound stick set, but this might be a starting point: http://www.engineershed.com/?p=91

I didn't search too long, but a ton of people seemed interested in converting them to accept analog input, so that's a good sign. Someone has likely figured it all out, if possible.

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jmarshall Offline
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Post: #19
@Memphiz: I wonder if we could ASSuME a sample rate (e.g. 48kHz) if none is given?

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Memphiz Offline
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Post: #20
sure we could - but based on which criteria?

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jmarshall Offline
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Post: #21
If no sample rate is given, assume it handles 48kHz? Worst case the audio would be too fast or slow or something. Best case it'll just work?

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Memphiz Offline
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Post: #22
Thats like crystal balling if you ask me. I could think of using the requested samplerate instead. So the user could force a fixed sample rate and we would assume he knows what he is doing.

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Memphiz Offline
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Post: #23
@wgstarks please try this testbuild:

http://mirrors.xbmc.org/test-builds/osx/...x86_64.dmg

Set your audio config to "fixed" and try to set it to 44100hz or 48000hz. Please report back with a debug log (in both cases - on success or on fail).

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wgstarks Offline
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Post: #24
(2014-03-21 13:44)Memphiz Wrote:  @wgstarks please try this testbuild:

http://mirrors.xbmc.org/test-builds/osx/...x86_64.dmg

Set your audio config to "fixed" and try to set it to 44100hz or 48000hz. Please report back with a debug log (in both cases - on success or on fail).

Thanks Memphiz. Should I do anything special with the audio settings on my computer just to get this build to launch? Not sure exactly what to expect.

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Memphiz Offline
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Post: #25
Should launch fine (i hope).

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wgstarks Offline
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Post: #26
Ok thanks. I'll give it a shot and post the logs.

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wgstarks Offline
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Post: #27
(2014-03-21 13:44)Memphiz Wrote:  @wgstarks please try this testbuild:

http://mirrors.xbmc.org/test-builds/osx/...x86_64.dmg

Set your audio config to "fixed" and try to set it to 44100hz or 48000hz. Please report back with a debug log (in both cases - on success or on fail).

Launched with no problem.
Set audio config to "fixed" "44.1".
No system sounds. No audio with video playback. Really bad video stutter.

Debug Log

Tested with 2 videos with different audio codecs. Same results for both. Since I also don't have any system sounds I'm guessing that I won't get any audio at all.

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Memphiz Offline
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Post: #28
tried 48khz aswell?

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wgstarks Offline
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Post: #29
(2014-03-23 18:39)Memphiz Wrote:  tried 48khz aswell?

It's a good thing one of us is paying attention.Blush

Here's the new log at 48. Worked great. Also changed output device from "default" to "soundsticks" but I don't think that would have any effect since the system was already set to soundsticks.

Thanks for the changes. Let me know if you want more testing.

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Memphiz Offline
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Post: #30
Ha ... crazy shit ...

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