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nickr
Retired Team-Kodi Member
Posts: 19,982
Why do I have to google anything? Why not just be up front? Why are you hiding?
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Posts: 19,982
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nickr
Retired Team-Kodi Member
Posts: 19,982
Excellent, thanks. Sorry, I do get sick of wannabes popping up saying "we are gonna do this or that or the next sliced bread" - clearly you aren't in that category.
Also being a Stanford PhD, you'll know how the GPL2 works, which is more than I can say for 99% of the people who turn up with their own version of XBMC.
I don't usually fail to see humour, but I missed it this time, my bad.
If I have helped you or increased your knowledge, click the 'thumbs up' button to give thanks :) (People with less than 20 posts won't see the "thumbs up" button.)
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No problem, would be really nice if the main line of XBMC would incorporate our modifications for Banana Pi. From reading the thread here, the team does not seem to like A20 board, and don't want to maintain the code, in that case, we will put it as clone to github.
The android version is very straightforward, as Android 4.4 from Banana Pi supports the standard hardware H.264 decoding, so it is supposed to work straight of the box, our initial tests verified this is the case. As a bonus, Android 4.4 from Banana Pi actually also supports hardware H.264 Encoding, so one can actually record screens into a movie in real time, can achieve 25 fps as we tested.
Linux versions need much more work to use the c/c++ native decoder from A20 libcedarv.
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Just one question: Does banana pi change the frame rate automaticaly if a movie asks for it? For example, can it change to 23.976 if it is a blue-ray rip?
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anyone more news on getting a linux version running?
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does hardware decoding for HD content work on that one?
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yes, Android 4.4 supports hardware decoding through the standard Android MediaCodec APIs. It supports hardware encoding too.