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The question is very simple... how do i have to configure my HTPC to get 23,97fps?
I've try Windows and Linux, Intel and AMD APUs, but I always have 24fps and XBMC has adjust the speed to meet 24fps and avoid judder. Since the TV used does support 23,97fps and graphics cards also does, it must be made via software.
Even if I set 23fps in ATI CCC or Intel software it's really working at 24.
Many thaks in advance
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Anyone can help me?
Regards
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You are most likely confused by what you see on codec screen. fps is a rounded value and will never show 23.97. As long as you don't use passthrough audio it is irrelevant if your systems runs 24 or 23.97. Switch on "sync playback to display" and sync method to resample audio. You will have smooth playback regardless 24, 23.976, or 23.971 (wrong speed o many NVidia systems).
On AMD systems this will result in 23.976 anyway.
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Nowadays even the cheapest TVs support the most common refresh rates like 23.796, 24, 29,97, 50, 60, etc. There is only very little demand for VFR.
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again: 24 - 0.1% = 23.976
so where is the problem other than most users can't interpret those numbers?
Note that those numbers do not say anything about actual refresh rate. Assume we are playing some 23.976 video. refresh would say 24, speed +0.1%. If your gfx and display is capable of 23.976, sync will settle down to 0%
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Many thanks for the answer FernetMenta,
I'm not sure if I understand you. You say "If your gfx and display is capable of 23.976, sync will settle down to 0%", so I assume that I'm having an actual refresh of 24p, not 23,976, am i wrong?
My gfx and display are 23,976 capable, so actual refresh should be 23,976. My question is: ¿What is the actual refresh in the image I uploaded?
Many thanks
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The image you uploaded tells us the following:
refresh 24 and speed: 0.1%
this tells us that the initial clock speed is 23.976. this equals fps of the video
error is 6% and average error is at -6%. either you have the video just started and it has not settled or you have a/v sync set to audio (what I don't recommend).
You don't see the actual refresh rate here. DirectX 9 only gets a rounded value from the driver.