Space Invaders

  Thread Rating:
  • 2 Votes - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Post Reply
hXr.eXe Offline
Member
Posts: 53
Joined: Aug 2006
Reputation: 0
Post: #31
Oh good u're still alive then...
donno Wrote:I promise it should be out before end of the year
Excellent!Big Grin

Xbox Version: 1.0
Mod Type: Hardmod (Chip)
Modchip: Xecuter 2.6 CE
Bios: X2 5035
Dash: XBMC/EvoX/UnleashX
find quote
Rockstarr Offline
Skilled Python Coder
Posts: 78
Joined: Mar 2006
Reputation: 0
Location: Leipzig, Germany
Post: #32
donno Wrote:I promise it should be out before end of the year Big Grin.

It's becoming close! Wink
find quote
donno Offline
Team-XBMC Python Developer
Posts: 130
Joined: Jan 2005
Reputation: 0
Location: Australia
Post: #33
SPACE INVADERS is now officially out.
Available at http://members.ozemail.com.au/~darkdonno...vaders.zip

For the time being i won't upload this to XBMCScripts and well if everyone complains about my ISP host being slow/down then I’ll consider it.

This thread is for development stuff only. (if you have a fix for a bug post it here, if you interested in how it works then post it here).

The Official Space Invader for Xbox Media Center support thread is at
http://forum.xbmc.org/showthread.php?p=119450

The manual is at http://darkdonno.googlepages.com/si-manual

Have fun and enjoy.

Special thanks to Rockstarr for the high score hosting Smile

** Team XBMC Tester** XBMC 4 ever

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.


[Image: badge.gif]
find quote
Rockstarr Offline
Skilled Python Coder
Posts: 78
Joined: Mar 2006
Reputation: 0
Location: Leipzig, Germany
Post: #34
You release it 2 Minutes after my post?
Thats what I call quick! Rofl

Great! So I'm away plaing SI... Smile
find quote
hXr.eXe Offline
Member
Posts: 53
Joined: Aug 2006
Reputation: 0
Post: #35
excellent im going to try it out when i get home!!!

Xbox Version: 1.0
Mod Type: Hardmod (Chip)
Modchip: Xecuter 2.6 CE
Bios: X2 5035
Dash: XBMC/EvoX/UnleashX
find quote
sollie Offline
Fan
Posts: 354
Joined: Nov 2005
Reputation: 6
Post: #36
Thanks Donno, great work Nod

[Image: sollie.gif]
find quote
donno Offline
Team-XBMC Python Developer
Posts: 130
Joined: Jan 2005
Reputation: 0
Location: Australia
Post: #37
Space Invader Update
new Version number is 0.98

Link to 0.98 http://members.ozemail.com.au/~darkdonno..._v0.98.zip This link will become invaild once a new version is out. So check newer posts then this one for news about a later version.

*Changelog*
Updated: the onlinehighscore libary (by Rockstarr)
Fixed: Custom Playlists
Changed: .pls to .m3u instead
Changed: Profile Window
Fixed: Invaders should handle slighly better then less exist. (sometimes it freezes as the invaders seem to move faster then XBMC can handle)

Enjoy. Hope this gives better play and improved performance.

** Team XBMC Tester** XBMC 4 ever

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.


[Image: badge.gif]
find quote
nianhbg Offline
Member
Posts: 86
Joined: Mar 2004
Reputation: 0
Location: sweden
Post: #38
Hi thanks for a great game.

Some small bugs but over all it works very well.

Thanks again for a great game
find quote
Post Reply