Added a getInfoTag to python.
#1
i added a xbmc.getinfotag(int) to xbmcmodule.cpp.

before i submit the patch, i wondered if i should add all the infotag constants also? like you have for player and playlist...

also in guiinfomanager.h, i noticed a double entry, should i update that file and include it in the patch?

#define system_free_space_c 115
#define system_free_space_c 115

thanks
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#2
cool.

i've added the fix for the #define in my local build as well.
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#3
i changed it to:

xbmc.getinfolabel(int) and xbmc.getinfoimage(int). since there are overlaps of info. weather.conditions...

edit: i misunderstood what the constants at the bottom did. should there be a list of the values in the python doc?



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#4
patch 1496246 uploaded.

edit: changed so now it takes the actual infotag as input.

the format is:
xbmc.getinfolabel("weather.conditions")
xbmc.getinfoimage("weather.conditions")

should have thought of this first.



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#5
thanks for the fix,

i've noticed in the xbmc.html and xbmcgui.html that some descriptions are well written with an example. some are formatted better.

if i was to update these and maybe add an example if one would help. is this something that could go in before 2.0?

it only affects .cpp files in lib\libpython\xbmcmodule\.

if so i could run makedoc.py and submit the files to cvs.
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#6
sure, that'd be great Smile
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Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
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#7
the getcputemp() doesn't work. looking at cfancontroller::getcputempinternal() theres a lot different.

since you can now get the infolabel for it may i suggest deleting it? i doubt there are many if any scripts that use it.

also the sleep() method. i don't understand it. if it's suppose to do what the description says, it doesn't. when i tried using it. all it did was keep the script from continuing after that call. maybe it's not necessary eitherHuh

Quote: // sleep() method
pydoc_strvar(sleep,
"sleep(integer) -- sleeps for 'time' msec.\n"
"\n"
"throws: pyexc_typeerror, if time is not an integer\n"
"this is useful if you have for example a player class that is waiting\n"
"for onplaybackended() calls.\n");

pyobject* xbmc_sleep(pyobject *self, pyobject *args)
{
pyobject *pobject;
if (!pyarg_parsetuple(args, "o", &pobject)) return null;
if (!pyint_check(pobject))
{
pyerr_format(pyexc_typeerror, "argument must be a bool(integer) value");
return null;
}

long i = pyint_aslong(pobject);
while(i != 0)
{
py_begin_allow_threads
sleep(500);
py_end_allow_threads

py_makependingcalls();
i = pyint_aslong(pobject);
}

py_incref(py_none);
return py_none;
}
For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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#8
thanks nuka1195, i can see that infolabel can be a good addition to python.(i have allready taken one infolabel to use in my script)

i have added some resourcelinks to the python manuals in my signatur Wink



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#9
thor, i added the links down with the functions, but i like your idea better. would you share your changes so i can add them in.

thanks
For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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#10
i'm not touching source.
all is done automatically in python script.
everytime a new xbmc is uploaded to my xbox,
a script will detect that a new version is in place,
it will then generate the python docs, add the resource links, and then connect to my ftp to upload the documents. it's very neat Smile

this script is a part of something else. i may release the whole thing, in the near future.



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#11
i noticed the aspectratio has changed.

in the python docs, which is how it use to be.
Quote:"aspectratio : integer - (values 0 = scale down (black bars), 1 = scale up (crops), 2 = stretch (default)");

this is how it currently works.
Quote:"aspectratio : integer - (values 0 = stretch (default), 1 = scale up (crops), 2 = scale down (black bars)");

i just want to make sure it's going to stay this way.

thanks
For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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#12
yes, that is the correct behaviour. stretch = 0 as default.
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Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.


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#13
(nuka1195 @ may 29 2006,22:52 Wrote:the getcputemp() doesn't work. looking at cfancontroller::getcputempinternal() theres a lot different.

since you can now get the infolabel for it may i suggest deleting it? i doubt there are many if any scripts that use it.

also the sleep() method. i don't understand it. if it's suppose to do what the description says, it doesn't. when i tried using it. all it did was keep the script from continuing after that call. maybe it's not necessary eitherHuh

Quote:  // sleep() method
 pydoc_strvar(sleep,
"sleep(integer) -- sleeps for 'time' msec.\n"
"\n"
"throws: pyexc_typeerror, if time is not an integer\n"
"this is useful if you have for example a player class that is waiting\n"
   "for onplaybackended() calls.\n");

 pyobject* xbmc_sleep(pyobject *self, pyobject *args)
{
pyobject *pobject;
if (!pyarg_parsetuple(args, "o", &pobject)) return null;
if (!pyint_check(pobject))
{
pyerr_format(pyexc_typeerror, "argument must be a bool(integer) value");
return null;
}

long i = pyint_aslong(pobject);
while(i != 0)
{
py_begin_allow_threads
sleep(500);
py_end_allow_threads

py_makependingcalls();
i = pyint_aslong(pobject);
}

py_incref(py_none);
return py_none;
}
i'm bumping this question for the getcputemp() and sleep() methods.

about the sleep() it looks to me that if you call it with any integer other than zero, it enters an endless loop.

can the sleep(500); statement be changed to sleep(i); and get rid of the while loop?

thanks
For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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Added a getInfoTag to python.0