(2014-08-24, 19:59)audio.addicted Wrote: It's pointing to the *.jpg on the H: Drive. I would have excepted to get a path into my "UserData/XMBC/Thumbnails" folder?
No, it's referencing the H: drive (the location of the original artwork) but it's pointing to "2/2b53e32e.jpg" which is the cached file in your UserData/XMBC/Thumbnails folder.
Check the file "2/2b53e32e.jpg" actually exists in your Thumbnails folder. Sometimes (particularly when the Thumbnails folder has been deleted, but not Textures13.db) the Textures13.db database can become out of sync with the contents of the Thumbnails folder. Running the following command will remove rows from Textures13.db that point to non-existent files in the Thumbnails folder:
Code:
./texturecache.py Xd
After running the above command, check again if the Shadow Recruit artwork is still in the cache (using the "s" command) - if not you'll need to re-cache it by connecting the H: drive and running "c movies" etc.
(2014-08-24, 19:59)audio.addicted Wrote: returned over 200 movies / 900 items to cache, it seems something went wrong before.
What I don't like about the script: I scraped the movies with the "Local Info Only"-Scraper, because all Fanart etc, is already present. Now this Re-Caching Prozess is downloading everything again?
If you want to restrict the caching process to a particular type of artwork, add "@
cache.artwork=fanart" when calling the script, ie. "./texturecache.py c movies @
cache.artwork=fanart" will cache only fanart that isn't already in the cache. If you want to cache only fanart and posters, "@
cache.artwork=fanart,poster" etc.
However, if you have scraped your movies on this machine, then all your artwork
should already be cached as part of the scraping process - if artwork is missing from the cache after scraping, that would be unexpected. At least now you can search your cache to confirm if the artwork is in the cache or not, and populate the cache when it is not.
However, the log entry you posted about:
Code:
9:33:58 T:5392 DEBUG: CTextureCacheJob::GetImageHash - unable to stat url H:\Movies\Jack Ryan - Shadow Recruit (2014)\Jack Ryan - Shadow Recruit-fanart.jpg
is most likely just the background cache update process which runs periodically and checks the hash of cached artwork against the original source artwork to see if the artwork needs to be updated/refreshed in the cache. The message above is not an error, it's a diagnostic and nothing to worry about as it's perfectly understandable when the original artwork is offline.
The missing artwork in the image you included in post #7, is it the fanart or poster that is missing (I'm not familiar with that skin)? Check the "Shadow Recruit" poster has also been cached. Also check that the cached image for this movie isn't just a blank/black image!