2014-08-24, 22:01
To save from going mad by just working on Persona all the time I started coming up with a couple of ideas for how a re-skinned confluence could look, one I quite liked, so I started to code... Introducing 'Unity' (tentative title)
The majority of the code will remain the same as Confluence, just with a few tweaks here and there. The benefit of this is that it's quicker to code and I will be able to upload unfinished versions which will still be completely functional, some parts will just look like Confluence! It also means that mouse control will be supported (a first for me).
Gotham only!
Download:
https://github.com/Eddage/skin.unity/archive/master.zip
Changelog:
Update
13/09/2014 - 0.1.2 [ALPHA]
[CHANGED] Added support for Advanced Launcher to Addon Info views
[CHANGED] Created colour themes
[CHANGED] Dialog Video Info - added fanart viewer and windowed trailer viewer
[CHANGED] All views - added shadows
[CODED] Dialog PVR Channels OSD
[CODED] VIDEO OSD Bookmarks
[CODED] Video OSD Settings
[CODED] Video OSD
[CODED] Dialog Seek Bar
[CODED] Video Full Screen
[CODED] File Browser
[CODED] Dialog Select
[CODED] RSS feed on home window
[CODED] Skin Settings
[CODED] Settings Category
[CODED] Settings
[CODED] Addon Browser
[CHANGED] Added glow border to posters/thumbs so they stand out against fanart background
[CHANGED] Dialog Video Info buttons, fanart viewer, trailer viewer, cast
[CHANGED] Default Icons
[CODED] Content Settings
[CODED] Media Source
[FIXED] Volume position when right blade is visible
29/08/2014 - 0.0.3 [ALPHA]
[CODED] OK Dialog
[CODED] Yes No Dialog
[CODED] Progress Dialog
[CODED] Extended Progress Dialog
[CODED] Home Menu (incomplete)
25/08/2014 - 0.0.1
First release
FAQ:
How much has been coded?
Currently all the views for videos, music, add-ons and programs have been done. As well as this I have done the movie information, kai (notification), volume, mute, shutdown and context dialogs. Despite only having coded a few things the skin should be fully functional due to it being based on Confluence code.
Bugs/Known Issues:
To Do List:
Add a skin refresh button to shutdown menu
watch gallery
The majority of the code will remain the same as Confluence, just with a few tweaks here and there. The benefit of this is that it's quicker to code and I will be able to upload unfinished versions which will still be completely functional, some parts will just look like Confluence! It also means that mouse control will be supported (a first for me).
Gotham only!
Download:
https://github.com/Eddage/skin.unity/archive/master.zip
Changelog:
Update
13/09/2014 - 0.1.2 [ALPHA]
[CHANGED] Added support for Advanced Launcher to Addon Info views
[CHANGED] Created colour themes
[CHANGED] Dialog Video Info - added fanart viewer and windowed trailer viewer
[CHANGED] All views - added shadows
[CODED] Dialog PVR Channels OSD
[CODED] VIDEO OSD Bookmarks
[CODED] Video OSD Settings
[CODED] Video OSD
[CODED] Dialog Seek Bar
[CODED] Video Full Screen
[CODED] File Browser
[CODED] Dialog Select
[CODED] RSS feed on home window
[CODED] Skin Settings
[CODED] Settings Category
[CODED] Settings
[CODED] Addon Browser
[CHANGED] Added glow border to posters/thumbs so they stand out against fanart background
[CHANGED] Dialog Video Info buttons, fanart viewer, trailer viewer, cast
[CHANGED] Default Icons
[CODED] Content Settings
[CODED] Media Source
[FIXED] Volume position when right blade is visible
29/08/2014 - 0.0.3 [ALPHA]
[CODED] OK Dialog
[CODED] Yes No Dialog
[CODED] Progress Dialog
[CODED] Extended Progress Dialog
[CODED] Home Menu (incomplete)
25/08/2014 - 0.0.1
First release
FAQ:
How much has been coded?
Currently all the views for videos, music, add-ons and programs have been done. As well as this I have done the movie information, kai (notification), volume, mute, shutdown and context dialogs. Despite only having coded a few things the skin should be fully functional due to it being based on Confluence code.
Bugs/Known Issues:
To Do List:
Add a skin refresh button to shutdown menu