Yup same problem:
First i played it through with passthrough disabled, it was smooth all the way and no "vblanks, missed" found in the log once it got started properly (a few in the first second of initializing):
Then i played it through with passthrough enabled and it jumped really early on (just a few minutes in i think):
log chunk for entire 22:53 to23:08 :
http://pastebin.com/dBhvzEML
here is the actual error:
Code:
22:53:18 T:140174744987392 DEBUG: CActiveAE::ClearDiscardedBuffers - buffer pool deleted
22:53:18 T:140173729822464 DEBUG: CDVDPlayerAudio:: Discontinuity1 - was:869568.448000, should be:32000.000000, error:-837568.448000
22:53:18 T:140174744987392 DEBUG: CActiveAE::ClearDiscardedBuffers - buffer pool deleted
22:53:18 T:140174287591168 DEBUG: CVideoReferenceClock: Attaching glX context
22:53:18 T:140173729822464 DEBUG: CDVDPlayerAudio:: Discontinuity1 - was:139349.140000, should be:32000.000000, error:-107349.140000
22:53:18 T:140174287591168 DEBUG: CVideoReferenceClock: detected 1 vblanks, missed 63, refreshrate might have changed
22:53:18 T:140174287591168 DEBUG: CVideoReferenceClock: Received RandR event 89
22:53:19 T:140174287591168 DEBUG: CVideoReferenceClock: output of nvidia-settings -nt -q RefreshRate3: 23.971 Hz
22:53:19 T:140174287591168 DEBUG: CVideoReferenceClock: Detected refreshrate by nvidia-settings: 23.971000 hertz, rounding to 24 hertz
22:53:19 T:140174287591168 DEBUG: CVideoReferenceClock: detected 5 vblanks, missed 9, refreshrate might have changed
22:53:24 T:140173740324608 DEBUG: CPullupCorrection: detected pattern of length 1: 41708.33, frameduration: 41708.333333
22:53:32 T:140173729822464 DEBUG: CDVDPlayerAudio:: Duplicating packet of 32 ms
22:53:36 T:140173086021376 DEBUG: Thread JobWorker 140173086021376 terminating (autodelete)
22:56:04 T:140173729822464 DEBUG: CDVDPlayerAudio:: Duplicating packet of 32 ms
23:06:09 T:140173740324608 DEBUG: Previous line repeats 4 times.
23:06:09 T:140173740324608 DEBUG: CVDPAU::DrawSlice - VdpDecoderRender long decoding: 324 ms, dec: 2, proc: 1, rend: 1
23:06:09 T:140173740324608 DEBUG: CVDPAU::DrawSlice - VdpDecoderRender long decoding: 322 ms, dec: 1, proc: 2, rend: 2
23:06:09 T:140173740324608 WARNING: CRenderManager::WaitForBuffer - timeout waiting for buffer
23:06:15 T:140173740324608 DEBUG: CPullupCorrection: detected pattern of length 1: 41708.33, frameduration: 41708.333333
23:06:18 T:140175237220288 DEBUG: Keyboard: scancode: 0xac, sym: 0x00b3, unicode: 0x0000, modifier: 0x0
23:06:18 T:140175237220288 DEBUG: OnKey: play_pause (0xf0bd) pressed, action is Pause