2004-03-14, 18:22
it seems all the skins are designed for pal (720x576). i'm running in ntsc 4:3 so i really only have a screen resolution of 720x480 assuming no overscan.
how does xbmc scale the skin to the chosen screen resolution? which control properties are altered?
so you know, on my tv, the default thumbpanel only shows 2 rows of icons. looking at the default thumbpanel in references.xml, it looks like it should be able to show 3. (i hope i calculated this correctly by dividing the height of 420, by the itemheigh of 115.) i'm assuming the discrepency is due to the scaling factor used to "squish" the pal skin into my ntsc.
how does xbmc scale the skin to the chosen screen resolution? which control properties are altered?
so you know, on my tv, the default thumbpanel only shows 2 rows of icons. looking at the default thumbpanel in references.xml, it looks like it should be able to show 3. (i hope i calculated this correctly by dividing the height of 420, by the itemheigh of 115.) i'm assuming the discrepency is due to the scaling factor used to "squish" the pal skin into my ntsc.