build.bat

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okets Offline
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Posts: 11
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Post: #11
(rolandd @ mar. 16 2004,11:10 Wrote:
Quote:if i run build.bat without xbmctex, i will not get any skin at all when i start xbmc. just a black background and white text.

i had the same problem. i solved this by edditing the build.bat.

rem out these rules:
Quote:rem xcopy skin\mediacenter\fonts build\skin\mediacenter\fonts /e /q /i /y
rem xcopy skin\mediacenter\*.xml build\skin\mediacenter /e /q /i /y
rem %tex% -input skin\mediacenter\media -output build\skin\mediacenter\media

and add this rule:
Quote:xcopy skin\mediacenter build\skin\mediacenter /e /q /i /y
thanks, it's working.
this patch diables the texture compression support, right?
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Modhack Offline
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Post: #12
(butcher @ mar. 16 2004,10:59 Wrote:for details see the pinned topic compressed textures. it needs the dx9 sdk because that's what i have - you can in theory compile it with the dx8.1b sdk but i've not tested that. it needs directx because it does texture conversion operations and i didn't feel like rewriting something the directx team have already done. is it really such a big deal anyway? you can pick up the sdk here.
butcher,

i'm trying to compile xbmctex but i have an error

Quote:...xbmc\tools\xbmctex\stdafx.h(21): fatal error c1083: cannot open include file: '/dx90sdk/include/d3d8.h': no such file or directory

but i've installed dx90sdk
i take only this sdk directx 9.0 sdk update - (summer 2003)
it's enough ?

xbmc.fr

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Butcher Offline
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Post: #13
yes, you may need to correct the path to your dxsdk install though - i had to put a hard-coded path or i got conflicts with the xdk headers.

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erpi99 Offline
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Posts: 137
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Post: #14
xbmctex is a legal binary, isn't it? why not put the binary into the cvs instead of the source? comments?

thanks
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tslayer Offline
Team-XBMC Developer
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Post: #15
no, it is not a legal binary.

it still uses xdk to compile.

ts

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Modhack Offline
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Post: #16
(butcher @ mar. 23 2004,01:19 Wrote:yes, you may need to correct the path to your dxsdk install though - i had to put a hard-coded path or i got conflicts with the xdk headers.
ok i entered good path but i'v also an error

i defined like this "c:\dsk.."

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Butcher Offline
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Post: #17
use \\
eg. "c:\\dxsdk\\..."

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.


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