okets
Junior Member
Posts: 11
Joined: Jan 2004
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(rolandd @ mar. 16 2004,11:10 Wrote:Quote:if i run build.bat without xbmctex, i will not get any skin at all when i start xbmc. just a black background and white text.
i had the same problem. i solved this by edditing the build.bat.
rem out these rules:
Quote:rem xcopy skin\mediacenter\fonts build\skin\mediacenter\fonts /e /q /i /y
rem xcopy skin\mediacenter\*.xml build\skin\mediacenter /e /q /i /y
rem %tex% -input skin\mediacenter\media -output build\skin\mediacenter\media
and add this rule:
Quote:xcopy skin\mediacenter build\skin\mediacenter /e /q /i /y
thanks, it's working.
this patch diables the texture compression support, right?
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Modhack
Team-XBMC QA Specialist
Posts: 231
Joined: Feb 2004
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Location: PARIS
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(butcher @ mar. 16 2004,10:59 Wrote:for details see the pinned topic compressed textures. it needs the dx9 sdk because that's what i have - you can in theory compile it with the dx8.1b sdk but i've not tested that. it needs directx because it does texture conversion operations and i didn't feel like rewriting something the directx team have already done. is it really such a big deal anyway? you can pick up the sdk here.
butcher,
i'm trying to compile xbmctex but i have an error
Quote:...xbmc\tools\xbmctex\stdafx.h(21): fatal error c1083: cannot open include file: '/dx90sdk/include/d3d8.h': no such file or directory
but i've installed dx90sdk
i take only this sdk directx 9.0 sdk update - (summer 2003)
it's enough ?
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Butcher
Retired Developer
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yes, you may need to correct the path to your dxsdk install though - i had to put a hard-coded path or i got conflicts with the xdk headers.
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erpi99
Senior Member
Posts: 137
Joined: Dec 2003
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xbmctex is a legal binary, isn't it? why not put the binary into the cvs instead of the source? comments?
thanks
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tslayer
Team-XBMC Developer
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Joined: Oct 2003
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no, it is not a legal binary.
it still uses xdk to compile.
ts
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Modhack
Team-XBMC QA Specialist
Posts: 231
Joined: Feb 2004
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Location: PARIS
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(butcher @ mar. 23 2004,01:19 Wrote:yes, you may need to correct the path to your dxsdk install though - i had to put a hard-coded path or i got conflicts with the xdk headers.
ok i entered good path but i'v also an error
i defined like this "c:\dsk.."
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Butcher
Retired Developer
Posts: 762
Joined: Dec 2003
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use \\
eg. "c:\\dxsdk\\..."
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