XBMC_PC Win32 GUI Development Environment for skinners (skin developers)
Freddo
Skilled Skinner Joined: Apr 2004 Reputation: 13 |
2008-10-01 21:25
Post: #341
Does anyone build this anymore? T3ch's stopped including it with his builds a whiles back and I can't find a good guide for compiling it.
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sho
Team-XBMC Member Joined: May 2004 Reputation: 3 |
2008-10-01 21:32
Post: #342
Why would you want it instead of XBMC for Windows?
(I am pretty sure Jonathan stopped maintaining it code-wise) Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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Rand Al Thor
Collect3 Project Manager Joined: Jul 2005 |
2008-10-01 21:35
Post: #343
it has quick access to refresh, change res, etc. I know it is easier for me to use when skinning.
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Freddo
Skilled Skinner Joined: Apr 2004 Reputation: 13 |
2008-10-01 21:48
Post: #344
yeah and the open any window with a quick number entry feature, that's what I really need.
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jmarshall
Team-XBMC Developer Posts: 24,523 Joined: Oct 2003 Reputation: 138 |
2008-10-01 22:39
Post: #345
It should still build I think - I won't personally be maintaining it though.
Have you tried building it? Cheers, Jonathan Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. ![]() |
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Freddo
Skilled Skinner Joined: Apr 2004 Reputation: 13 |
2008-10-01 23:10
Post: #346
I haven't no, is there a guide somewhere I can follow? Using VS2008.
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KidKiwi
Posting Freak Posts: 792 Joined: May 2007 Reputation: 0 |
2008-10-01 23:32
Post: #347
I built one recently for skinning myself. Surprised the heck out of me that it worked.
.Check here http://wiki.xbmc.org/?title=HOW-TO_compi...ource_code ZOTAC IONITX-D-E Intel Atom N330 Dual Core 1.6 GHz NVIDIA ION with LIVE on SSD |
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jmarshall
Team-XBMC Developer Posts: 24,523 Joined: Oct 2003 Reputation: 138 |
2008-10-02 00:07
Post: #348
Note that the above is for XBMC for windows (SDL/opengl) - not the directx version which was what Freddo is after. You need VS 2k3 and the DirectX SDK for the other one, though it'll probably build fine with 2k8 if you upgrade the project files.
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. ![]() |
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Freddo
Skilled Skinner Joined: Apr 2004 Reputation: 13 |
2008-10-02 00:12
Post: #349
I'm just trying that now, I'll let you know how it turns out...
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Freddo
Skilled Skinner Joined: Apr 2004 Reputation: 13 |
2008-10-02 01:19
Post: #350
okay it didn't work i'll keep fiddling around but I don't really know what I'm doing, is there any point posting the build log or anything?
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