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Freddo
Skilled Skinner
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I haven't no, is there a guide somewhere I can follow? Using VS2008.
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Note that the above is for XBMC for windows (SDL/opengl) - not the directx version which was what Freddo is after. You need VS 2k3 and the DirectX SDK for the other one, though it'll probably build fine with 2k8 if you upgrade the project files.
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Freddo
Skilled Skinner
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I'm just trying that now, I'll let you know how it turns out...
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Freddo
Skilled Skinner
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okay it didn't work i'll keep fiddling around but I don't really know what I'm doing, is there any point posting the build log or anything?
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If you like. I'm on IRC atm if you want faster feedback.
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Would it be possible to have the ability to activate a window/dialog via the SDL build? That for me is the one thing that I need to do as a skinner that is very difficult to do in the SDL build (changing resolutions etc I can do via the settings).
I guess I could keep updating my keymap and activate the window/dialog that way but it was just so much easier in XBMC_PC app (you spoiled us JM!)