Kaleidescape Skin Replica in progress - Skinning help is wanted!

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MacGyver Offline
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Question  Gamester17, is there a way to.. Post: #21
Gamester17, is there a way to "Lock" the focused icon to one place, ie. the yellow box stays put, but the list "moves" up/dn lft/rgt?

I can't get ANY database info to display in any window other then Library mode, or VideoInfo. Do you know how to do this? I've tried everything, including trying to make Library mode be the video list, and adding lists to the IMDB window, neither works.

I can't lock the selection to the center, so the blue bar would disapear if moved to the right to far, also there is no up/dn lft/rgt exit stratagy if the center focus is locked, other then remapping a key and button for "View mode"

I'm very new at this, so any help you can give me is great.Smile
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kraqh3d Offline
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Post: #22
no i dont believe its possible to lock the selected item in place so that the panel moves not the selection box.

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kraqh3d Offline
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Post: #23
a bit off-topic, but if the skin engine allowed a texture to be contorted in 3d space, and allowed a panel where the selection box is in a fixed location, something similar to cover flow could be done Smile

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jmarshall Offline
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Post: #24
There's "wraplist" which essentially does what coverflow does (though without the grandiose 3d effects Tongue).

A "wrappanel" doesn't really make much sense (IMO) as you'd need a rectangular block of movies for it to wrap well, which ofcourse doesn't work well with a prime number of movies. Alternatively it would wrap the list within a predefined block, which could look even weirder (particularly for only 1 movie in a list). If anyone has any ideas, I'd be happy to look into it though.

Cheers,
Jonathan

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Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
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kraqh3d Offline
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Post: #25
so it sounds like the wraplist would work for what macguyver just mocked up a few posts back. (with the exception that the reflected icon image isnt possible.)

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jmarshall Offline
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Post: #26
Yeah - reflection isn't possible, but rotation is. You could easily render it so that it had a 180 degree rotation, even with an overlay image to fade it out. Adding reflection is easy to the skin engine.

If someone mocks up an xml that does exactly what you want with a 180degree rotation instead of the reflection, I'll implement reflection in the engine. I think it'll only work (for now) on the focused item, as I don't think animations are applied to the other items. We can work on that later.

Something like: <animation effect="rotate" start="180" end="180" time="0">Focus</animation> on the focused item's rotated image should do the trick I think.

Cheers,
Jonathan

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
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MacGyver Offline
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Big Grin  Ask, and ye shall recieve. Post: #27
It took about 4 hours to get all the little things right, but here it is;
Ok, I know the relections are backward, but hey, it's all I could figure out.
Also, incase someone wants to run with it, post a sockpuppet, and I'll send over the images (so you don't have to mess with sizes. I'll post the relevent code after the screenshot. Like I said, I suck at PhotoShop.
Enjoy
Nod
[Image: l_e2eaf7dfa0950e34344c2751e47ba5dd.jpg]


Ok, if you know what this means, you'll know where to put it:

MyVideo.xml (the whole thing, as you can tell, it will mess up every view but WrapList)
Code:
<window>

<id>6</id>
<defaultcontrol>50</defaultcontrol>
<allowoverlay>yes</allowoverlay>

<controls>

  <control>
   <description>background image</description>
   <type>image</type>
   <id>1</id>
   <posx>0</posx>
   <posy>0</posy>
   <width>720</width>
   <height>576</height>
   <texture>layer_1.png</texture>
  </control>
<!-- lower diffuse Background -->
            <control type="image">
                <posx>0</posx>
                <posy>267</posy>
                <width>720</width>
                <height>42</height>
                <texture>BSPanel_Bottom.png</texture>
                <colordiffuse>f0ffffff</colordiffuse>
            </control>
<!-- shadow behind focus icon -->
            <control type="image">
                <posx>400</posx>
                <posy>170</posy>
                <width>130</width>
                <height>42</height>
                <texture>BSShadow.png</texture>
                <colordiffuse>efffffff</colordiffuse>
            </control>



  <control>
   <description>contentpanel slice</description>
   <type>image</type>
   <id>0</id>
   <posx>0</posx>
   <posy>500</posy>
   <width>534</width>
   <height>45</height>
  <!-- <texture>contentpanel_bottom.png</texture> -->
   <include>contentpanelslide</include>
  </control>
  <controlgroup>

   <control>
    <description>View As Icons button</description>
    <type>button</type>
    <id>2</id>
    <posx>135</posx>
    <posy>50</posy>
    <width>157</width>
    <height>45</height>
    <align>left</align>
    <aligny>top</aligny>
    <textoffsetx>10</textoffsetx>
    <textoffsety>7</textoffsety>
    <shadowcolor>ff000000</shadowcolor>
   <texture>buttonpaneltab.png</texture>
    <texturefocus>buttonpaneltab.png</texturefocus>
    <texturenofocus></texturenofocus>
    <label>100</label>
    <onleft>7</onleft>
    <onright>3</onright>
    <onup>50</onup>
    <ondown>50</ondown>
    <include>buttonpanelslide</include>
   </control>

   <control>
    <description>Sort by button</description>
    <type>button</type>
    <id>3</id>
    <posx>246</posx>
    <posy>50</posy>
    <width>157</width>
    <height>45</height>
    <align>left</align>
    <aligny>top</aligny>
    <textoffsetx>13</textoffsetx>
    <textoffsety>7</textoffsety>
    <shadowcolor>ff000000</shadowcolor>
    <texture>buttonpaneltab.png</texture>
    <texturefocus>buttonpaneltab.png</texturefocus>
    <texturenofocus></texturenofocus>
    <label>100</label>
    <label>103</label>
    <onleft>2</onleft>
    <onright>5</onright>
    <onup>50</onup>
    <ondown>50</ondown>
    <include>buttonpanelslide</include>
   </control>

   <control>
    <description>Genre</description>
    <type>selectbutton</type>
    <id>5</id>
    <posx>357</posx>
    <posy>50</posy>
    <width>157</width>
    <height>45</height>
    <align>left</align>
    <aligny>top</aligny>
    <textoffsetx>14</textoffsetx>
    <textoffsety>7</textoffsety>
    <shadowcolor>ff000000</shadowcolor>
    <texture>buttonpaneltab.png</texture>      <texturefocus>buttonpaneltab.png</texturefocus>
    <texturenofocus></texturenofocus>
    <label>457</label>
    <onleft>3</onleft>
    <onright>7</onright>
    <onup>50</onup>
    <ondown>50</ondown>
    <include>buttonpanelslide</include>
   </control>

   <control>
    <description>Stacking</description>
    <type>radiobutton</type>
    <id>7</id>
    <posx>468</posx>
    <posy>50</posy>
    <width>100</width>
    <height>45</height>
    <align>left</align>
    <aligny>top</aligny>
    <textoffsetx>14</textoffsetx>
    <textoffsety>7</textoffsety>
    <shadowcolor>ff000000</shadowcolor>
     <texturefocus>buttonpaneltabron.png</texturefocus>
    <texturenofocus></texturenofocus>
    <textureradiofocus>radiobutton-focus.png</textureradiofocus>
    <textureradionofocus>radiobutton-nofocus.png</textureradionofocus>
    <label>Stacking</label>
    <onleft>5</onleft>
    <onright>2</onright>
    <onup>50</onup>
    <ondown>50</ondown>
    <include>buttonpanelslide</include>
   </control>

  </controlgroup>

    <include>Common_WrapList</include>
    <include>Common_List</include>
    <include>Common_BigIcon</include>
<!--    <include>Common_BigList</include> -->

</controls>

</window>

CommonContent.xml (just the Comman_WrapList)
Code:
<include name="Common_WrapList">
    <control type="image">
        <posx>63</posx>
        <posy>106</posy>
        <width>500</width>
        <height>80</height>
        <texture>Panel_Top.png</texture>
        <include>common-fade</include>
        <visible>Control.IsVisible(54)</visible>
    </control>


    <control type="wraplist" id="54">
        <viewtype label="WrapList">wrap</viewtype>
        <posx>000</posx>
        <posy>150</posy>
        <width>720</width>
        <height>560</height>
        <onleft>54</onleft>
        <onright>54</onright>
        <onup>2</onup>
        <ondown>2</ondown>
        <focusposition>5</focusposition>
        <orientation>horizontal</orientation>
        <include>common-fade</include>


        <itemlayout height="220" width="84">
<!-- icon non-focus -->
            <control type="image">
                <posx>0</posx>
                <posy>050</posy>
                <width>80</width>
                <height>110</height>
                <info>ListItem.Icon</info>
                <aspectratio>stretch</aspectratio>
            </control>
<!-- mirror icon non-focus -->
            <control type="image">
                <posx>79</posx>
                <posy>248</posy>
                <width>-78</width>
                <height>-85</height>
                <info>ListItem.Icon</info>
                <aspectratio>stretch</aspectratio>
            </control>

        </itemlayout>

<!-- belowneeded to keep place of focus icon -->
        <focusedlayout height="220" width="84">
            <control type="image">
                <posx>0</posx>
                <posy>050</posy>
                <width>80</width>
                <height>110</height>
                <info>ListItem.Icon</info>
                <aspectratio>stretch</aspectratio>
            </control>
            <control type="image">
                <posx>80</posx>
                <posy>245</posy>
                <width>-80</width>
                <height>-85</height>
                <info>ListItem.Icon</info>
                <aspectratio>stretch</aspectratio>
            </control>
        </focusedlayout>

<!-- above needed to keep place of focus icon -->
    </control>
<!-- lower diffuse Background -->
            <control type="image">
                <posx>0</posx>
                <posy>309</posy>
                <width>720</width>
                <height>240</height>
                <texture>BSPanel_Bottom.png</texture>
                <colordiffuse>f0ffffff</colordiffuse>
            </control>
<!-- zoomed focus icon -->
            <control type="image">
                <posx>416</posx>
                <posy>189</posy>
                <width>92</width>
                <height>130</height>
                <info>ListItem.Icon</info>
                <aspectratio>stretch</aspectratio>
            </control>
<!-- mirror focus  -->
            <control type="image">
                <posx>507</posx>
                <posy>434</posy>
                <width>-88</width>
                <height>-110</height>
                <info>ListItem.Icon</info>
                <aspectratio>stretch</aspectratio>
                <animation effect="zoom" end="5,5,195,250"

time="500">Focus</animation>
            </control>
<!-- mirror focus diffuse -->
            <control type="image">
                <posx>507</posx>
                <posy>434</posy>
                <width>-88</width>
                <height>-110</height>
                <texture>BSPanel_Bottom.png</texture>
                <colordiffuse>b0ffffff</colordiffuse>
            </control>
<!-- Title Background -->
            <control type="image">
                <posx>85</posx>
                <posy>340</posy>
                <width>528</width>
                <height>050</height>
                <texture>BSPanel_Info.png</texture>
                <colordiffuse>99ffffff</colordiffuse>
            </control>

    <control type="label">
        <posx>100</posx>
        <posy>342</posy>
        <width>500</width>
        <height>16</height>
        <font>special18</font>
        <textcolor>FFffffff</textcolor>
        <align>Left</align>
        <info>ListItem.Label</info>
        <include>selectedcolor</include>
        <include>common-fade</include>
        <visible>Control.IsVisible(54)</visible>
    </control>
</include>

Don't forget to add the
Code:
<include file="CommonContent.xml" />
to your includes.xml


Let me know what you think
PS It's coded for NTSC 4:3
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MacGyver Offline
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Location: Heidelberg Germany
Lightbulb  Sorry about commenting on my own comment. Post: #28
I can see now I should have diffused the icon over a blackout square behind the non focused ones. I didn't notice it, until I compared the screen shot from the microsoft one with mine side by side. I can fix it if you want, and post the relevant changes. I would drop it onto a copy of PM3 from a few months back if you have issues, I noticed in the 1-9-07 built has TOTALLY changed it's windows sructure.

See what I mean;

Mine
[Image: l_e2eaf7dfa0950e34344c2751e47ba5dd.jpg]

Microsoft's (I bet they took more then 4 hours to write theirs thou)
[Image: layer_1.jpg]
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MacGyver Offline
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Posts: 356
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Location: Heidelberg Germany
Post: #29
Code:
_=_
_=_ Part 001 of 001 of file media1.zip
_=_

begin 666 media1.zip
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find quote
MacGyver Offline
Fan
Posts: 356
Joined: Jan 2007
Reputation: 0
Location: Heidelberg Germany
Post: #30
Code:
_=_
_=_ Part 001 of 001 of file media2.zip
_=_

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`
end
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