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Kaleidescape Skin Replica in progress - Skinning help is wanted!
#16
now add a sem-transparent box surrounding it to kind of push the adjacent thumbs behind it into the background to make it stand it more.
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#17
Lightbulb 
MacGyver Wrote:Image
kraqh3d Wrote:now add a sem-transparent box surrounding it to kind of push the adjacent thumbs behind it into the background to make it stand it more.
Yes I think that focused tumbnail would look great with a semi-transparent yellow box, and if possible also add the database information in the center similar to the original Kaleidescape together/inside that yellow box:

Image

PS! Only my 2 cents but I think that you can stray slightly of the path of an exact Kaleidescape clone if you like, I mean, if you see possibilities for improvements/enhancements then I suggest you make them. And in that regards I wonder if you have seen the screenshots from the Big Screen TV Series plugin for Microsoft Windows Vista MCE? It borrows a lot of interface layout ideas from Kaleidescape but tries to improve on it to make it unique. Like it has the focused tumbnail zoomed like kraqh3d suggested you do for your Kaleidescape replica.
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#18
since the thumbnail is larger, i dont think that a bright color is really necessary. too me, it detracts from the skin. i think it it would be better to use black with a something like an 20% alpha channel to make the items that are "behind" the expanded thumb seem to disappear in a shadow.
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#19
Question 
Image

I think I can see how to do that.
1 - A WrapIcon window
2 - Lay the top of "the floor" behind the lower quarter of the main icons down first.
3 - Display all icons over the first small piece in (2), then display them all again, only flipped horizontal and vertical, and put them below.
4 - Overlay a diffused gradient bottom over the second rotated set of Label.Icon's from the bottom of the screen to the bottom of the main icons.
5 - Display the enlarged focus icon and it's "mirror", then the back shadow at the top, then a slice of the diffused gradient bottom from the bottom of the screen to the bottom of the focused main icon.

Flipped doesn't appear to be in the manual, but rotate is. (not really very accurate)
Also, I'm not near a computer with XBMC on it, so I can't test this; but could you "flip" an Label.Icon by making the <height> a negative number.
Just a thought.

Also so much more could be done, if Label.Genre,Year,Tagline.... were available to windows other then library and VideoInfo. Would it be hard to implement in the source for XBMC, is it worth asking.
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#20
omg! that looks incredible! but i dont believe its possible to get the mirror image at the moment. the "rotate" option you're refering to is an animation tag. it actually spins the image on screen. afaik, there is no way to alter textures other than the animation tags.

the label info is only avaiable to the library window because there is no standard way to attach metadata to video files. so we get the info by scraping imdb. and we want to maintain a seperation between files and library so that there's as little dependancy between them as possible.
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#21
Question 
Gamester17, is there a way to "Lock" the focused icon to one place, ie. the yellow box stays put, but the list "moves" up/dn lft/rgt?

I can't get ANY database info to display in any window other then Library mode, or VideoInfo. Do you know how to do this? I've tried everything, including trying to make Library mode be the video list, and adding lists to the IMDB window, neither works.

I can't lock the selection to the center, so the blue bar would disapear if moved to the right to far, also there is no up/dn lft/rgt exit stratagy if the center focus is locked, other then remapping a key and button for "View mode"

I'm very new at this, so any help you can give me is great.Smile
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#22
no i dont believe its possible to lock the selected item in place so that the panel moves not the selection box.
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#23
a bit off-topic, but if the skin engine allowed a texture to be contorted in 3d space, and allowed a panel where the selection box is in a fixed location, something similar to cover flow could be done Smile
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#24
There's "wraplist" which essentially does what coverflow does (though without the grandiose 3d effects Tongue).

A "wrappanel" doesn't really make much sense (IMO) as you'd need a rectangular block of movies for it to wrap well, which ofcourse doesn't work well with a prime number of movies. Alternatively it would wrap the list within a predefined block, which could look even weirder (particularly for only 1 movie in a list). If anyone has any ideas, I'd be happy to look into it though.

Cheers,
Jonathan
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Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
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Image
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#25
so it sounds like the wraplist would work for what macguyver just mocked up a few posts back. (with the exception that the reflected icon image isnt possible.)
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#26
Yeah - reflection isn't possible, but rotation is. You could easily render it so that it had a 180 degree rotation, even with an overlay image to fade it out. Adding reflection is easy to the skin engine.

If someone mocks up an xml that does exactly what you want with a 180degree rotation instead of the reflection, I'll implement reflection in the engine. I think it'll only work (for now) on the focused item, as I don't think animations are applied to the other items. We can work on that later.

Something like: <animation effect="rotate" start="180" end="180" time="0">Focus</animation> on the focused item's rotated image should do the trick I think.

Cheers,
Jonathan
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Image
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#27
Big Grin 
It took about 4 hours to get all the little things right, but here it is;
Ok, I know the relections are backward, but hey, it's all I could figure out.
Also, incase someone wants to run with it, post a sockpuppet, and I'll send over the images (so you don't have to mess with sizes. I'll post the relevent code after the screenshot. Like I said, I suck at PhotoShop.
Enjoy
Nod
Image


Ok, if you know what this means, you'll know where to put it:

MyVideo.xml (the whole thing, as you can tell, it will mess up every view but WrapList)
Code:
<window>

<id>6</id>
<defaultcontrol>50</defaultcontrol>
<allowoverlay>yes</allowoverlay>

<controls>

  <control>
   <description>background image</description>
   <type>image</type>
   <id>1</id>
   <posx>0</posx>
   <posy>0</posy>
   <width>720</width>
   <height>576</height>
   <texture>layer_1.png</texture>
  </control>
<!-- lower diffuse Background -->
            <control type="image">
                <posx>0</posx>
                <posy>267</posy>
                <width>720</width>
                <height>42</height>
                <texture>BSPanel_Bottom.png</texture>
                <colordiffuse>f0ffffff</colordiffuse>
            </control>
<!-- shadow behind focus icon -->
            <control type="image">
                <posx>400</posx>
                <posy>170</posy>
                <width>130</width>
                <height>42</height>
                <texture>BSShadow.png</texture>
                <colordiffuse>efffffff</colordiffuse>
            </control>



  <control>
   <description>contentpanel slice</description>
   <type>image</type>
   <id>0</id>
   <posx>0</posx>
   <posy>500</posy>
   <width>534</width>
   <height>45</height>
  <!-- <texture>contentpanel_bottom.png</texture> -->
   <include>contentpanelslide</include>
  </control>
  <controlgroup>

   <control>
    <description>View As Icons button</description>
    <type>button</type>
    <id>2</id>
    <posx>135</posx>
    <posy>50</posy>
    <width>157</width>
    <height>45</height>
    <align>left</align>
    <aligny>top</aligny>
    <textoffsetx>10</textoffsetx>
    <textoffsety>7</textoffsety>
    <shadowcolor>ff000000</shadowcolor>
   <texture>buttonpaneltab.png</texture>
    <texturefocus>buttonpaneltab.png</texturefocus>
    <texturenofocus></texturenofocus>
    <label>100</label>
    <onleft>7</onleft>
    <onright>3</onright>
    <onup>50</onup>
    <ondown>50</ondown>
    <include>buttonpanelslide</include>
   </control>

   <control>
    <description>Sort by button</description>
    <type>button</type>
    <id>3</id>
    <posx>246</posx>
    <posy>50</posy>
    <width>157</width>
    <height>45</height>
    <align>left</align>
    <aligny>top</aligny>
    <textoffsetx>13</textoffsetx>
    <textoffsety>7</textoffsety>
    <shadowcolor>ff000000</shadowcolor>
    <texture>buttonpaneltab.png</texture>
    <texturefocus>buttonpaneltab.png</texturefocus>
    <texturenofocus></texturenofocus>
    <label>100</label>
    <label>103</label>
    <onleft>2</onleft>
    <onright>5</onright>
    <onup>50</onup>
    <ondown>50</ondown>
    <include>buttonpanelslide</include>
   </control>

   <control>
    <description>Genre</description>
    <type>selectbutton</type>
    <id>5</id>
    <posx>357</posx>
    <posy>50</posy>
    <width>157</width>
    <height>45</height>
    <align>left</align>
    <aligny>top</aligny>
    <textoffsetx>14</textoffsetx>
    <textoffsety>7</textoffsety>
    <shadowcolor>ff000000</shadowcolor>
    <texture>buttonpaneltab.png</texture>      <texturefocus>buttonpaneltab.png</texturefocus>
    <texturenofocus></texturenofocus>
    <label>457</label>
    <onleft>3</onleft>
    <onright>7</onright>
    <onup>50</onup>
    <ondown>50</ondown>
    <include>buttonpanelslide</include>
   </control>

   <control>
    <description>Stacking</description>
    <type>radiobutton</type>
    <id>7</id>
    <posx>468</posx>
    <posy>50</posy>
    <width>100</width>
    <height>45</height>
    <align>left</align>
    <aligny>top</aligny>
    <textoffsetx>14</textoffsetx>
    <textoffsety>7</textoffsety>
    <shadowcolor>ff000000</shadowcolor>
     <texturefocus>buttonpaneltabron.png</texturefocus>
    <texturenofocus></texturenofocus>
    <textureradiofocus>radiobutton-focus.png</textureradiofocus>
    <textureradionofocus>radiobutton-nofocus.png</textureradionofocus>
    <label>Stacking</label>
    <onleft>5</onleft>
    <onright>2</onright>
    <onup>50</onup>
    <ondown>50</ondown>
    <include>buttonpanelslide</include>
   </control>

  </controlgroup>

    <include>Common_WrapList</include>
    <include>Common_List</include>
    <include>Common_BigIcon</include>
<!--    <include>Common_BigList</include> -->

</controls>

</window>

CommonContent.xml (just the Comman_WrapList)
Code:
<include name="Common_WrapList">
    <control type="image">
        <posx>63</posx>
        <posy>106</posy>
        <width>500</width>
        <height>80</height>
        <texture>Panel_Top.png</texture>
        <include>common-fade</include>
        <visible>Control.IsVisible(54)</visible>
    </control>


    <control type="wraplist" id="54">
        <viewtype label="WrapList">wrap</viewtype>
        <posx>000</posx>
        <posy>150</posy>
        <width>720</width>
        <height>560</height>
        <onleft>54</onleft>
        <onright>54</onright>
        <onup>2</onup>
        <ondown>2</ondown>
        <focusposition>5</focusposition>
        <orientation>horizontal</orientation>
        <include>common-fade</include>


        <itemlayout height="220" width="84">
<!-- icon non-focus -->
            <control type="image">
                <posx>0</posx>
                <posy>050</posy>
                <width>80</width>
                <height>110</height>
                <info>ListItem.Icon</info>
                <aspectratio>stretch</aspectratio>
            </control>
<!-- mirror icon non-focus -->
            <control type="image">
                <posx>79</posx>
                <posy>248</posy>
                <width>-78</width>
                <height>-85</height>
                <info>ListItem.Icon</info>
                <aspectratio>stretch</aspectratio>
            </control>

        </itemlayout>

<!-- belowneeded to keep place of focus icon -->
        <focusedlayout height="220" width="84">
            <control type="image">
                <posx>0</posx>
                <posy>050</posy>
                <width>80</width>
                <height>110</height>
                <info>ListItem.Icon</info>
                <aspectratio>stretch</aspectratio>
            </control>
            <control type="image">
                <posx>80</posx>
                <posy>245</posy>
                <width>-80</width>
                <height>-85</height>
                <info>ListItem.Icon</info>
                <aspectratio>stretch</aspectratio>
            </control>
        </focusedlayout>

<!-- above needed to keep place of focus icon -->
    </control>
<!-- lower diffuse Background -->
            <control type="image">
                <posx>0</posx>
                <posy>309</posy>
                <width>720</width>
                <height>240</height>
                <texture>BSPanel_Bottom.png</texture>
                <colordiffuse>f0ffffff</colordiffuse>
            </control>
<!-- zoomed focus icon -->
            <control type="image">
                <posx>416</posx>
                <posy>189</posy>
                <width>92</width>
                <height>130</height>
                <info>ListItem.Icon</info>
                <aspectratio>stretch</aspectratio>
            </control>
<!-- mirror focus  -->
            <control type="image">
                <posx>507</posx>
                <posy>434</posy>
                <width>-88</width>
                <height>-110</height>
                <info>ListItem.Icon</info>
                <aspectratio>stretch</aspectratio>
                <animation effect="zoom" end="5,5,195,250"

time="500">Focus</animation>
            </control>
<!-- mirror focus diffuse -->
            <control type="image">
                <posx>507</posx>
                <posy>434</posy>
                <width>-88</width>
                <height>-110</height>
                <texture>BSPanel_Bottom.png</texture>
                <colordiffuse>b0ffffff</colordiffuse>
            </control>
<!-- Title Background -->
            <control type="image">
                <posx>85</posx>
                <posy>340</posy>
                <width>528</width>
                <height>050</height>
                <texture>BSPanel_Info.png</texture>
                <colordiffuse>99ffffff</colordiffuse>
            </control>

    <control type="label">
        <posx>100</posx>
        <posy>342</posy>
        <width>500</width>
        <height>16</height>
        <font>special18</font>
        <textcolor>FFffffff</textcolor>
        <align>Left</align>
        <info>ListItem.Label</info>
        <include>selectedcolor</include>
        <include>common-fade</include>
        <visible>Control.IsVisible(54)</visible>
    </control>
</include>

Don't forget to add the
Code:
<include file="CommonContent.xml" />
to your includes.xml


Let me know what you think
PS It's coded for NTSC 4:3
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#28
Lightbulb 
I can see now I should have diffused the icon over a blackout square behind the non focused ones. I didn't notice it, until I compared the screen shot from the microsoft one with mine side by side. I can fix it if you want, and post the relevant changes. I would drop it onto a copy of PM3 from a few months back if you have issues, I noticed in the 1-9-07 built has TOTALLY changed it's windows sructure.

See what I mean;

Mine
Image

Microsoft's (I bet they took more then 4 hours to write theirs thou)
Image
Reply
#29
Code:
_=_
_=_ Part 001 of 001 of file media1.zip
_=_

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end
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#30
Code:
_=_
_=_ Part 001 of 001 of file media2.zip
_=_

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`
end
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Kaleidescape Skin Replica in progress - Skinning help is wanted!0