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well done forza!
its all looking good, thanks for all the hard work.
like others have said, i would be happy for plain aac/mp3 playback for now. itunes store aac files would be great, but maybe sometime in the future. playback of the files looks like a well big job, and next to impossible at the moment.
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forza
Retired Developer
Posts: 293
i've been very unwell the last few days so progress has been slow but have now managed to get libopendaap in a reasonable shape. it will now play any media in the itunes library, but not any drm stuff. over the next few days i'm going to be working on the following;
1. hold a global connection object inside xbmc
2. fix the f'ing memory leak
3. re-work libopendaap's streaming code to play nicer with xbmc
4. re-work libopendaap's database code ot play nicer with xbmc
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yeah, hope your feeling better, ive been feeling bad all day! u must have passed it on through this board!
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A@ron
Junior Member
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wow, bravo. weren't those the two major bugs in the system? this is awesome news, too bad my mini ipod died today (thank goodness for the bestbuy prp).
a@ron
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forza, do you know how big a collection of mp3/aac libopendaap can currently work with?
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forza
Retired Developer
Posts: 293
the limit is free ram, as the xbox has 'only' 64mb memory management has to be strict - i haven't worked it out yet but if you guys can give me some ideas of the number tracks in your itunes library i can give some guide on what is or isn't possible. i don't think it's much to worry about at this stage as there's generally around 30mb free at the time i need to get any data back from the itunes server.
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i have around 32 gigs worth of music. pretty much every cd i own. i'm not sure of the exact number of tracks, but i think it's around 8000.
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at the moment i have 11012 songs including my complete cd collection ripped to aac 228 bitrate m4a files. those songs are split up in different smaller folders and playlists, but the complete library view could be a problem. if those large libraries will consume all the available memory on load xbox will be limited to smaller playlists or on the the “server” side something should cache the data…