http://www.ogre3d.org/tikiwiki/Awesomium
That explains that the newer versions of Awesomium is unfortunately no longer open source under a GPL compatible license as it was before.
So you might want to checkout Berkelium instead which is initially as fork of an older version of Awesomium from back when it was open source
http://berkelium.org
https://github.com/sirikata/berkelium
I also suggest you checkout ideas from MeeGo TV Browser project for web browser GUI interface and interaction on a large screen television
http://wiki.meego.com/TV_Browser
http://meego.gitorious.org/meego-middlew...tv-browser
It would also be very nice to have the Boxee HTML5 fullscreen video player and JavaScript interface controls to enable HTML5 addons in XBMC
https://github.com/Boxee/html5-fullscreen-player
https://github.com/Boxee/boxee-js-api
https://github.com/Boxee/html5-examples
https://github.com/Boxee/Boxee-Tools
Then it should also be easier to port Boxee and Google TV HTML5 apps into XBMC addons

If you combine this code from Berkelium, MeeGo TV Browser, and Boxee then you could have a perfect fit for XBMC web integration
Adding Berkelium could mean that you could write XBMC addons for all Adobe Flash based web applications, even if they use Adobe DRM
http://berkelium.org/faq.html
Quote:Q: What can Berkelium be used for?
A: Berkelium can be used anywhere you want to embed a web browser and need to control exactly how display or input are handled. As opposed to standard browser solutions, the browser is rendered off screen, into any buffer you like, and input is provided by you. In all other respects it is like a normal browser.
Berkelium can be used in a number of applications. Examples include embedding documentation into a game, using local web pages as UI elements, or even mapping browsers onto 3D objects to embed 2D pages directly into your 3D application. See Projects Using Berkelium for a full list of current uses.
Q: Which operating systems does Berkelium run under?
A: Windows, Mac & Linux.
Q: Are plugins supported?
A: Berkelium should support plugins, but currently that support is limited to Flash (supported on all platforms). Development effort is not focused on supporting additional plugins because standards based approaches are preferred and Flash support covers a large fraction applications that require plugins.
For the curious with some spare time, it may be possible to use a hooked HDC on Windows, and to use the X11 Composite extension to render plugins to OpenGL on Linux. However, we suspect enabling arbitrary plugins and programs in this way would take a good month of work to get right.
Would also be very nice to have Boxee HTML5 fullscreen video player and JavaScript interface controls for HTML5 addons in XBMC
https://github.com/Boxee/html5-fullscreen-player
https://github.com/Boxee/boxee-js-api
https://github.com/Boxee/html5-examples
https://github.com/Boxee/Boxee-Tools
Then it should also be easier to port Boxee and Google TV HTML5 apps into XBMC addons

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