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not that long I shouldn't imagine
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Well, it looks like the newest updates to the zoom code KILLED this code, I'll recode it when I get a chance, but for now, don't bother downloading unless your using a pre 6-20-07 build. Sorry.
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It shouldn't have had any affect. I have not been informed of anything breaking due to the recent changes (unless you're doing stuff inside a controlgroup - as that was wrong initially as I pointed out earlier).
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JMarshall,is there a way I can fix the bounce back that shows up in the win32 version really bad and the xbox not so much?. It's related to the zoom animation trying to finish it's course after the focus has been changed. Pressing to the left or right faster then a certain speed in the pc app will make it apparent. If I increase the zoom time to slow then it currently is, it's more apparent, and honestly I would like to see it a little slower in its rotating, but can't, do to the bizarre effects it induces. Is there a way I can terminate the animation somehow? It's not just here, it happens in all wraplists if you utilize some sort of animation, even zooming text lists.
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I hope that xTV uses this. It would go great with that skin. Give it a nicer flow.
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no, I added like 1000 lines to the includes.xml, but if you copied the code I added to the end of it, the media could be dropped into media folder with no problems, and the new sized fonts in the fonts.xml, and then the home.xml could replace the one in xTV. but I made it when I was bored, and not really a replacement for anything, I added the xTV icons beacuse Gamester wondered what it would look like as a frontrow replacement. I wrote all the code so someone could use it in their skin if they wanted, and because I wanted to see what it would look like. Use it as a mod, or make a new skin with it, I made it whoever wants it.
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I am using a July 30th build of xmbc, and what is posted did not work for me. The script would load, but the icons were all jumbled at the left top part of the screen.
What I did is take the above link and substituted the files from within the PMIII folder and put those files in my xTV folder.
I wonder if it is something in the build or if I am doing something wrong.
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alucard77, it goes like this.
1) take a brand new load of XBMC
2) then drop the files in the .rar onto that PM3 folder,
3) reset or reload the skin
the jumbling of the icons tells me that the includes.xml is not correct or is the one from PM3, mine is the same, but has like 1000 lines added to it.
most of the code is in there, I did that so other people could build it into there skin, and make changes, without having to rewrite it all.
It's not meant to be a home replacement, just a proof of concept.
I normally don't have enough free time to complete anything, but I am always willing to help out if I can, and I love emulating things due to my lack of artistic ability.
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Works really well. If I wasn't so lazy I'd work on a skin using it.
Great Job MacGyver!
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alucard77, it would require ALOT of work for you to put it into xTV. It was never meant to be a drop in home replacement.