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Still some jaggies, bummer. I'm compiling now to see how many jaggies came up on that screen shot from resizing
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Just compiled a PC build. And I must say stunning work!
it really looks sweet.
Thank you Jezz_X for the skinning and jmarshall for the programming.
Hope this gives birth to a whole heap of skins using the rotatey and rotatex feature.
/Tomas
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Freddo
Skilled Skinner
Posts: 489
just from my amateurish study of that screenshot jrm posted, it seems to be the cover images are being AA'd but the frame around them isnt? thus the residual jaggies?
am I right?
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Did some investigating with the new build, yeah jaggies are there. But hey, xbmc is a few steps closer to a beautiful CoverFlow style. Nice work jmarshall and Jezz_X, this is really phenomenal.
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whats the svn adress for PMIII skin?
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spiff
Team-Kodi Member
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svnadress/skin/Project Mayhem III
...
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i want to download the skin with tortoisesvn and i dont know the svn adress:o
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C-Quel
Retired Team-Kodi Member
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ALL rotated textures get AA afaik
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d4rk
Team-XBMC Developer
Posts: 499
All textures are bilinear filtered and all rotated polygons are edge AA-ed AFAIK.