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can different font sizes be used? if yes, how to do? where to get or how to create?
what are the basic steps?!
thanks in advance.
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yes you can define the fontsize/color etc for each text label
1st define the fonts in skin/mediacenter/fonts.xml
next change any textlabel in the other xml files
each has a property called <font> where you can specify the font
frodo
XBMC Project Founder (Retired), now head programmer of
MediaPortal
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i have a question on fonts.
is there an app out there to create xpr fonts/files? for those of us who haven't got a clue on how to use the sdk.
i found that they render on the screen much better than a ttf. in xbmp anyway.
i did find an app that creates the .tga and .abc files. what i need is an app to turn those into an .xpr file.
many thanks.
steve
ps. i'm currently working on the new version of the elegance skin for those who enjoyed it.
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you just need to copy fontmaker from the xdk
frodo
XBMC Project Founder (Retired), now head programmer of
MediaPortal
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ok, i have fontmaker.exe
that makes the fontname_12.tga and fontname_12.abc file.
i read the help in the sdk for making a packed resource file (.xpr) using the bundler.
what i don't know (as i'm not a programmer) is what to put into the resource definition file (.rdf) to get the .abc and .tga files packed into the xpr format. i also read that i can input a single texture (.tga) into an .xpr
is just packing the .tga file enough or does the .abc file need to be packed as well?
is all this even neccesary, or can i just use the .tga and .abc files by themselves?
tia for your response.
steve
ps. i'll be takling the xmls tomorrow (saturday) for the ntsc skin. i'll upload them as soon as i'm done.
peace.
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thanks frodo!!!
that did it. now i can use the fonts i want! great!
i'm on the last 4 xml files for the ntsc skin. i'll probably upload them tonight (mon)
thanks again.
steve
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oops! i'm very sorry! i didn't notice the second post was from jcee. i must also thank you!!!
sorry!
thanks!
steve