blaize Wrote:i'm sure this skin will see the light of day pretty soon
nice to hear..been waiting for this skin
shizzle
Senior Member Posts: 196 Joined: Apr 2007 Reputation: 0 Location: sweden |
2007-09-11 14:46
Post: #31
blaize Wrote:i'm sure this skin will see the light of day pretty soon nice to hear..been waiting for this skin
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MacGyver
Fan Joined: Jan 2007 Reputation: 0 Location: Heidelberg Germany |
2007-09-20 23:47
Post: #32
ok, it's there on the svn, but it's by no means ready to tested out on anybody's anything.
I'm still working on a lot of things, but it is slow going, my work is taking up all my free time recently, so please be patient, I'm trying, and blaize is still creating graphics. only 720p, and some graphic elements are missing, so don't blame me if you get stuck in a menu and can't tell what you have selected, so you delete your cat's dialysis machine software by accident. Also the way the menus function is about to change due to some xbmc changes, and they should be more like a XMB system from then on. Oh, last thing, DO NOT look at any of the xmls, I am not a programmer and nothing is pretty. I will tidy it up later.
(This post was last modified: 2007-09-21 00:12 by MacGyver.)
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MacGyver
Fan Joined: Jan 2007 Reputation: 0 Location: Heidelberg Germany |
2007-09-20 23:58
Post: #33
oh by the way, blaize is still working on the smoke, currenly it's just one frame for testing, but when he's done, it will be animated.
if you've thrown caution to the wind, and completely disregarded your cat's safety, and decided to try it out, don't forget to try the different color themes and use any background you like (appearance for colors, skin settings for smoke and backgrounds) I know what's broken, but if you'd like to mention what you like or don't, I'll listen. |
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Banned Posts: 839 Joined: Feb 2004 |
2007-09-21 00:21
Post: #34
how are you going to handle the animation between movies to music say of the smoke, ive struggled for ages to think of a way to make things like this seemless as it resets to the first frame on a window change (even if you wanted it to look like the window hasnt changed)
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Jezz_X
Team-XBMC Skinner Joined: Jun 2006 Reputation: 55 Location: Earth |
2007-09-21 00:31
Post: #35
MacGyver I notice you uploaded a bunch of XPR fonts that are no longer supported in XBMC mistake or do you need an older version of XBMC to run ?
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MacGyver
Fan Joined: Jan 2007 Reputation: 0 Location: Heidelberg Germany |
2007-09-21 00:39
Post: #36
it's easy to overlook that sort of thing when dealing with only one frame, with the smoke though, some windows have the smoke slide off to the left on leaving, and have it slide back from the right, if the very ends on both sides were created to match up (almost like a jump rope held by two kids), then perhaps 1 sliding out, while one slides in, might not be that noticeable, but I hadn't put that much thought into it, I didn't even think about it until you said something. I'll have to play around with a PS3 screen rip, and build up an animated gif, and see just how bad it will be. In the end, I may have to try to put the smoke in an empty home, and just make all the other menus be completely popups that seem to be full screen, so that the smoke never has to change. I'll do some tests.
Thanks for making me think about that now, later on, it might have been alot more work to resolve. |
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MacGyver
Fan Joined: Jan 2007 Reputation: 0 Location: Heidelberg Germany |
2007-09-21 00:45
Post: #37
mistake, I forgot about that in the change log, they will be out of there after I commit, but sf keeps giving me an error, and it's 4 megs less now too.
(This post was last modified: 2007-09-21 00:49 by MacGyver.)
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Banned Posts: 839 Joined: Feb 2004 |
2007-09-21 00:57
Post: #38
id love to have a set animation eg a <defaultmultimage> that can be used across anywindow that remembers the image it was at (not reset on window exit and recreated on window entry), there is many resons id love this for seemless transistions but this would allow seemless transfering of windows and the smoke effect will be true not lost in the animation. If you agree please lobby the team or if you know of anyway I can do some trickery let me know this is one of the only things I couldnt trick.
PS your on click feature update I allready worked a way to do this stuff you create a hidden button say id 555 when you press right from id 777 it jumps to id555 it has onfocus stopmusic or whatever then next line onfocus setfocus to 777 this will carry out any function you want. There are many other ways to use this stuff with a series of onfocus commands in the correct order Ouch 666 posts bad luck
(This post was last modified: 2007-09-21 00:59 by BritneysPAIRS.)
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Gamester17
Team-XBMC Forum Moderator Joined: Sep 2003 Reputation: 9 Location: Sweden |
@MacGyver, do you use TortoiseSVN (SVN client) like everyone else?
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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MacGyver
Fan Joined: Jan 2007 Reputation: 0 Location: Heidelberg Germany |
2007-09-21 10:16
Post: #40
yes.
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