however, then he quickly changed it back to 520 with a comment "reverting posy back to 520. fix needs to occur in skin loading it seems."
so, i thought i would look into fixing this problem (as i have ntsc, i should be able to ensure it looks good). so, i was wondering if anyone knew why this had to be changed back? was there a display bug because of this change?
i looked at the scalerectoscreenresolution function in graphiccontext.cpp and my screenheight is 480, and the resolution height is 480, so my y coordinates are being scaled by 1 (so nothing changes after scale is seems). so, the posy doesn't change and 520 is well off my screen.
any info would be great. thanks.

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