2007-10-11, 19:38
Hi,
I'll have a hands-on course on audio filters at university next semester. Now my idea is to create something useful as the course's homework. I'll try to convince the prof that it would be a very nice thing to code these things for an open source project like XBMC. I would do this together with a friend of mine who is a genius in audio stuff. Before asking the prof about this, I'd like to know a few things:
Thanks for your answers!
I'll have a hands-on course on audio filters at university next semester. Now my idea is to create something useful as the course's homework. I'll try to convince the prof that it would be a very nice thing to code these things for an open source project like XBMC. I would do this together with a friend of mine who is a genius in audio stuff. Before asking the prof about this, I'd like to know a few things:
- does anyone know a lot about how audio in xbmc works who could help me a bit with this and tell me where i should integrate the equalizer and filters
- do I have to code this seperately for each of the player cores or is there a central output that I could grab that all of xbmc's audio output is directed through?
- did anybody ever start coding such a thing?
- i find it pretty weird that the equalizer feature is still missing - why did nobody code this yet? Is there something I didn't see yet that makes this unbelievably hard?
Thanks for your answers!