2007-12-25, 22:43
First thing's first: inspiration for this did come from theDeviL's great mockups posted in Xephyr's normal thread. That said, the design direction of both this skin and that concept were pretty well aligned from the start, so the whole glass panel thing was already in place. Combine that with the obvious requirements of a panel view and there weren't that many alternatives to choose from. So here it is, the first of Xephyr's Wall views. Scraper info can fit into the extended glass highlight, though I'm more concerned with the basic functionality.
Question is: how can it be done? Here are the technical requirements:
- it has to create a "plane" of icons which scrolls in all directions while the focus position remains fixed
- the icons have to fill the screen, so if the view runs out of objects it has to repeat like a wraplist
The only available option in XBMC today seems to be the Icon panel, which has neither the fixed focal point nor the omni-directional scrolling required. What think you, JM?
Question is: how can it be done? Here are the technical requirements:
- it has to create a "plane" of icons which scrolls in all directions while the focus position remains fixed
- the icons have to fill the screen, so if the view runs out of objects it has to repeat like a wraplist
The only available option in XBMC today seems to be the Icon panel, which has neither the fixed focal point nor the omni-directional scrolling required. What think you, JM?